A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-core/src
Nehon de009e2ea7 Added the Glow technique to PBR material so that it can work with the bloom filter. 7 years ago
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main Added the Glow technique to PBR material so that it can work with the bloom filter. 7 years ago
plugins/java/com/jme3 ShaderNodes: changed the way condition are used for variable declaration. 7 years ago
test Added a unit test and fixed indentation. 8 years ago
tools/java/jme3tools LodGenerator should accept a constructor by mesh 8 years ago