LodGenerator should accept a constructor by mesh
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@ -254,6 +254,16 @@ public class LodGenerator {
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}
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};
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/**
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* Construct a LodGenerator for the given mesh
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*
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* @param mesh the mesh to consider to generate de Lods.
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*/
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public LodGenerator(Mesh mesh) {
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this.mesh = mesh;
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build();
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}
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/**
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* Construct a LodGenerator for the given geometry
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*
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