A complete 3D game development suite written purely in Java.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
jmonkeyengine/engine/src
Kae..pl cd79395d9b Removing the exception throw when the mesh has no vertices. Now simply an empty geometry list will be returned. 13 years ago
..
android Android : Pixel Format again. Transparent or Translucent pixel format should not be the deault setting as they drain a substential amount of fps and that most of the games will have an opaque background. 13 years ago
blender/com/jme3 Removing the exception throw when the mesh has no vertices. Now simply an empty geometry list will be returned. 13 years ago
bullet/com/jme3/bullet SDK: 13 years ago
bullet-common/com/jme3/bullet - remove setting of bounding box from CollisionShapeFactory 13 years ago
bullet-native - fix bullet ghost overlap, thanks to @iwgeric 13 years ago
core Some additional null checks while I'm in the area. 13 years ago
core-data Parallax mapping : changed calls to texture2DLod to texture2D as it fails on mac since it shouldn't be used in a frag shader 13 years ago
core-effects - fix imports across engine 13 years ago
core-plugins/com/jme3 - Removed a comment on a line that wasn't to be commented... 13 years ago
desktop Implemented the ability to change the mouse cursor. 13 years ago
jbullet/com/jme3/bullet SDK: 13 years ago
jheora/com/jme3/newvideo * Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead. 13 years ago
jogg/com/jme3/audio/plugins Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet 13 years ago
lwjgl/com/jme3 * Fix issue 505 13 years ago
networking/com/jme3/network Modified the Serializer registration of DisconnectMessage 13 years ago
niftygui Implemented the ability to change the mouse cursor. 13 years ago
ogre/com/jme3/scene/plugins/ogre * Fix crash when loading animated OgreXML model exported from blender2ogre 0.5.7 13 years ago
terrain - fix imports across engine 13 years ago
test/jme3test MotionPath.setSpeed can now be fed with a negative value to go backward. Waypoints will be properly triggered and the spatial will stop if it reaches the end of the path. 13 years ago
tools/jme3tools * Deprecated FloatToFixed: You should use regular floats on Android instead of using fixed decimal format (most mobile GPUs support float anyway) 13 years ago
xml/com/jme3/export/xml * New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies 13 years ago