sha..RD c21b60fbe7 HW Skinning
* Added check in shader for number of bones
 * Fix crash when Skinning.glsllib is imported by shader 
 * Fix incorrect transform of tangent vector in shader 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10552 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-04-18 03:02:12 +00:00
..
2012-10-29 22:15:26 +00:00
2013-04-18 03:02:12 +00:00
2011-12-03 14:06:48 +00:00
2013-01-01 11:04:33 +00:00
2011-03-14 12:55:32 +00:00
2011-03-14 12:55:32 +00:00
2011-03-14 12:55:32 +00:00
2011-03-14 12:55:32 +00:00
2011-03-14 12:55:32 +00:00