sha..RD c21b60fbe7 HW Skinning
* Added check in shader for number of bones
 * Fix crash when Skinning.glsllib is imported by shader 
 * Fix incorrect transform of tangent vector in shader 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10552 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-04-18 03:02:12 +00:00
2013-04-18 03:02:12 +00:00
2013-01-25 14:00:46 +00:00
Description
A complete 3D game development suite written purely in Java.
844 MiB
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Java 95.4%
C++ 2.5%
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C 0.3%
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