A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-ios/src/main/java/com/jme3
MeFisto94 2379cfba77
Merge pull request #1276 from MeFisto94/fix-gldebug
5 years ago
..
asset Remove redundand code. Fixed java/lang/IllegalStateException in com/jme3/asset/DesktopAssetManager.registerAndCloneSmartAsset. Added ogg loader 10 years ago
audio/ios Add missing @Override annotations (#1270) 5 years ago
input/ios remove unnecessary casts and tests for null, discovered using NetBeans (#1285) 5 years ago
renderer/ios Add missing @Override annotations (#1270) 5 years ago
system/ios Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile. 5 years ago
util Add missing @Override annotations (#1270) 5 years ago