A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
jul..om ba3eaabacd Improves OpenGL-ES support (especially for Raspberry Pi) 12 years ago
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android * Fix android native crashes and other bizarre problems with 32-bit index buffers 12 years ago
blender/com/jme3 Removing mipmap generation during image texture loading. This is set later if required. 12 years ago
bullet/com/jme3/bullet - add some javadoc to HingeJoint setLimit 12 years ago
bullet-common/com/jme3/bullet BatchNode and physics : Reverted previous change and made the batchNode batch geom to ignore physics. 12 years ago
bullet-native License maintenance in physics sources 12 years ago
core Applied parent transforms if any in the lookAt method of Spatial. 12 years ago
core-data Shadows,fixed an issue when PolyOffset was not properly applied on lighting material 12 years ago
core-effects Changed the way the light is phased out for the LightScattering filter 12 years ago
core-plugins/com/jme3 * Made all placeholder assets loaded have correct asset keys (based on the key that was used to load them) 12 years ago
desktop Uses NEWT instead of AWT by default 12 years ago
ios/com/jme3/system/ios - cleanup IosHarness 12 years ago
jbullet/com/jme3/bullet - add some javadoc to HingeJoint setLimit 12 years ago
jheora/com/jme3/newvideo Replace NetBeans file templates with jME licenses 12 years ago
jogg/com/jme3/audio/plugins License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
jogl/com/jme3 Improves OpenGL-ES support (especially for Raspberry Pi) 12 years ago
lwjgl/com/jme3 Fixed 2 issues with shadows : 12 years ago
networking/com/jme3/network License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
niftygui - Reverted Nehon's termporary depth fix. We don't need jME to do the extra work if it's not needed. 12 years ago
ogre/com/jme3/scene/plugins/ogre * Made all placeholder assets loaded have correct asset keys (based on the key that was used to load them) 12 years ago
terrain changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices 12 years ago
test/jme3test Jaime model, and test case 12 years ago
tools/jme3tools * Check to ensure all buffers have the same number of components when merging. 12 years ago
xml/com/jme3/export/xml Change all source licenses to say 2009-2012 12 years ago