A complete 3D game development suite written purely in Java.
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rem..om
e3236e20b4
BatchNode now updates its geometric state right after batching.
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This is to avoid to wait for the next update for the generated mesh to be consistent with underlying geometries.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10077 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
..
android
Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao.
12 years ago
blender/com/ jme3
Fixed an error that caused NullPointerException to be raised if a curve had no taper object applied.
12 years ago
bullet/com/jme3/ bullet
- add some javadoc to HingeJoint setLimit
12 years ago
bullet-common/com/jme3/ bullet
BatchNode and physics : Reverted previous change and made the batchNode batch geom to ignore physics.
12 years ago
bullet-native
License maintenance in physics sources
12 years ago
core
BatchNode now updates its geometric state right after batching.
12 years ago
core-data
Shadows,fixed an issue when PolyOffset was not properly applied on lighting material
12 years ago
core-effects
Further fix and cleanup to SSAO for glsl < 1.5
12 years ago
core-plugins/com/ jme3
* Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them
12 years ago
desktop
Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course).
12 years ago
ios/com/jme3/system/ ios
- move native jme-ios.m file to plugin for now
12 years ago
jbullet/com/jme3/ bullet
- add some javadoc to HingeJoint setLimit
12 years ago
jheora/com/jme3/ newvideo
Replace NetBeans file templates with jME licenses
13 years ago
jogg/com/jme3/audio/ plugins
License maintenance in Networking, NiftyGUI, JOGG, and OGRE
12 years ago
jogl/com/ jme3
Fixed 2 issues with shadows :
12 years ago
lwjgl/com/ jme3
Fixed 2 issues with shadows :
12 years ago
networking/com/jme3/ network
License maintenance in Networking, NiftyGUI, JOGG, and OGRE
12 years ago
niftygui
- Reverted Nehon's termporary depth fix. We don't need jME to do the extra work if it's not needed.
12 years ago
ogre/com/jme3/scene/plugins/ ogre
License maintenance in Networking, NiftyGUI, JOGG, and OGRE
12 years ago
terrain
changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices
12 years ago
test/ jme3test
Jaime model, and test case
12 years ago
tools/ jme3tools
Add support for JmeSystem.StorageFolderType in saveGame and loadGame
12 years ago
xml/com/jme3/export/ xml
Change all source licenses to say 2009-2012
13 years ago