A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-ios/src/main/java/com/jme3
Nehon 9f459af4e3 One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 years ago
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audio Initialize OpenAL context in the render thread 10 years ago
input/ios Minor cleanup of mouse / keyboard methods for touch. 10 years ago
renderer/ios One can now call readFrameBuffer with a specific format, implementation has been done for the GLRenderer only. 10 years ago
system/ios Add showSoftKeyboard(boolean show) to JmeSystem. 10 years ago
util Added base input handler - touch and simulated mouse 11 years ago