Initialize OpenAL context in the render thread
Also remove useless AndroidAudioRenderer from jme3-ios
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62a235fbf7
commit
2ec7366fde
@ -87,67 +87,8 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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this.alc = alc;
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this.efx = efx;
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}
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public void initialize() {
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if (!decoderThread.isAlive()) {
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// Set high priority to avoid buffer starvation.
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decoderThread.setDaemon(true);
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decoderThread.setPriority(Thread.NORM_PRIORITY + 1);
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decoderThread.start();
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} else {
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throw new IllegalStateException("Initialize already called");
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}
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}
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private void checkDead() {
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if (decoderThread.getState() == Thread.State.TERMINATED) {
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throw new IllegalStateException("Decoding thread is terminated");
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}
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}
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public void run() {
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initInDecoderThread();
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// Notify render thread that OAL context is available.
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synchronized (threadLock) {
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threadLock.set(true);
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threadLock.notifyAll();
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}
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long updateRateNanos = (long) (UPDATE_RATE * 1000000000);
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mainloop:
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while (true) {
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long startTime = System.nanoTime();
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if (Thread.interrupted()) {
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break;
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}
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synchronized (threadLock) {
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updateInDecoderThread(UPDATE_RATE);
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}
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long endTime = System.nanoTime();
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long diffTime = endTime - startTime;
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if (diffTime < updateRateNanos) {
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long desiredEndTime = startTime + updateRateNanos;
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while (System.nanoTime() < desiredEndTime) {
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try {
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Thread.sleep(1);
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} catch (InterruptedException ex) {
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break mainloop;
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}
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}
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}
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}
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synchronized (threadLock) {
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cleanupInDecoderThread();
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}
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}
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public void initInDecoderThread() {
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private void initOpenAL() {
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try {
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if (!alc.isCreated()) {
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alc.createALC();
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@ -228,8 +169,8 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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logger.log(Level.WARNING, "OpenAL EFX not available! Audio effects won't work.");
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}
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}
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public void cleanupInDecoderThread() {
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private void destroyOpenAL() {
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if (audioDisabled) {
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alc.destroyALC();
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return;
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@ -266,17 +207,73 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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alc.destroyALC();
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}
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public void cleanup() {
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// kill audio thread
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public void initialize() {
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if (decoderThread.isAlive()) {
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decoderThread.interrupt();
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try {
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decoderThread.join();
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} catch (InterruptedException ex) {
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throw new IllegalStateException("Initialize already called");
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}
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// Initialize OpenAL context.
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initOpenAL();
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// Initialize decoder thread.
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// Set high priority to avoid buffer starvation.
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decoderThread.setDaemon(true);
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decoderThread.setPriority(Thread.NORM_PRIORITY + 1);
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decoderThread.start();
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}
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private void checkDead() {
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if (decoderThread.getState() == Thread.State.TERMINATED) {
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throw new IllegalStateException("Decoding thread is terminated");
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}
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}
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public void run() {
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long updateRateNanos = (long) (UPDATE_RATE * 1000000000);
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mainloop:
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while (true) {
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long startTime = System.nanoTime();
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if (Thread.interrupted()) {
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break;
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}
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synchronized (threadLock) {
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updateInDecoderThread(UPDATE_RATE);
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}
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long endTime = System.nanoTime();
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long diffTime = endTime - startTime;
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if (diffTime < updateRateNanos) {
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long desiredEndTime = startTime + updateRateNanos;
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while (System.nanoTime() < desiredEndTime) {
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try {
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Thread.sleep(1);
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} catch (InterruptedException ex) {
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break mainloop;
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}
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}
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}
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}
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}
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public void cleanup() {
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// kill audio thread
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if (!decoderThread.isAlive()) {
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return;
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}
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decoderThread.interrupt();
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try {
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decoderThread.join();
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} catch (InterruptedException ex) {
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}
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// destroy OpenAL context
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destroyOpenAL();
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}
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private void updateFilter(Filter f) {
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int id = f.getId();
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if (id == -1) {
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@ -304,12 +301,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void updateSourceParam(AudioSource src, AudioParam param) {
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checkDead();
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -536,12 +527,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void updateListenerParam(Listener listener, ListenerParam param) {
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checkDead();
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -608,12 +593,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void setEnvironment(Environment env) {
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checkDead();
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled || !supportEfx) {
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return;
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}
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@ -892,12 +871,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void setListener(Listener listener) {
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checkDead();
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -933,12 +906,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void playSourceInstance(AudioSource src) {
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checkDead();
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -976,12 +943,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void playSource(AudioSource src) {
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checkDead();
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -1018,12 +979,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void pauseSource(AudioSource src) {
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checkDead();
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -1039,12 +994,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void stopSource(AudioSource src) {
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -1140,12 +1089,6 @@ public class ALAudioRenderer implements AudioRenderer, Runnable {
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public void deleteAudioData(AudioData ad) {
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synchronized (threadLock) {
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while (!threadLock.get()) {
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try {
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threadLock.wait();
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} catch (InterruptedException ex) {
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}
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}
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if (audioDisabled) {
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return;
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}
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@ -1,24 +0,0 @@
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package com.jme3.audio.android;
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import com.jme3.audio.AudioRenderer;
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/**
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* Android specific AudioRenderer interface that supports pausing and resuming
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* audio files when the app is minimized or placed in the background
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*
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* @author iwgeric
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*/
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public interface AndroidAudioRenderer extends AudioRenderer {
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/**
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* Pauses all Playing audio. To be used when the app is placed in the
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* background.
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*/
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public void pauseAll();
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/**
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* Resumes all Paused audio. To be used when the app is brought back to
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* the foreground.
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*/
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public void resumeAll();
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}
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