A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
ant..om b8d1073014 Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system. 14 years ago
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android Android: Added proper OpenGL ES version detection and a best EGL Config Chooser 14 years ago
blender/com/jme3 * Small javadoc fixes 14 years ago
bullet * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
core * Small javadoc fixes 14 years ago
core-data * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
core-plugins/com/jme3 * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
desktop/com/jme3 - add blender loader 14 years ago
desktop-fx/com/jme3 * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
games/jme3game/cubefield * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
jbullet/com/jme3/bullet * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
jheora/com/jme3/video * Removed all deprecated classes, methods, and fields 14 years ago
jogg/com/jme3/audio/plugins * OGG loader now supports stream-cache feature 14 years ago
jogl/com/jme3 move jme3 to trunk 14 years ago
jogl2/com/jme3 move jme3 to trunk 14 years ago
lwjgl-oal/com/jme3/audio/lwjgl Sort of fixed a streaming related memory leak. Well, 14 years ago
lwjgl-ogl/com/jme3 * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
networking/com/jme3/network * Small javadoc fixes 14 years ago
niftygui Android: getTouchInput() interface add 14 years ago
ogre/com/jme3/scene/plugins/ogre * Fixed issue where Ogre3D models with more than 4 bones per vertex would crash 14 years ago
pack/com/jme3/asset/pack move jme3 to trunk 14 years ago
terrain Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system. 14 years ago
test/jme3test Introduced a new Namer class, so the heightmap tiles' names can be generated independent from the terrain system. 14 years ago
test-data * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
tools/jme3tools GeometryBatchFactory now retain original Lod informations thanks to Rickard 14 years ago
xml/com/jme3/export/xml * Moved MatParamTexture out of the Material class (might break loading of old j3o models ..) 14 years ago