A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
dan..om fbb396b8a2 * Fixed extrapolateLinear() so it would really extrapolates if bigger than 1 or smaller than 0. The old behavior was to clamp between 0 and 1, doing exactly the same thing as interpolateLinear(). 13 years ago
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android - add a way to add a classpath for loading in-asset classes to AssetManager, use in BinaryImporter 13 years ago
blender Fixes to Y is up axis arrow. 13 years ago
bullet native bullet: 13 years ago
core * Fixed extrapolateLinear() so it would really extrapolates if bigger than 1 or smaller than 0. The old behavior was to clamp between 0 and 1, doing exactly the same thing as interpolateLinear(). 13 years ago
core-data * Specular color is now black by default 13 years ago
core-plugins/com/jme3 - add a way to add a classpath for loading in-asset classes to AssetManager, use in BinaryImporter 13 years ago
desktop/com/jme3 - synchronized access to AssetManager ClassLoader list 13 years ago
desktop-fx/com/jme3 - BloomFilter now sets the background color to BlackNoAlpha instead of Black for glow. 13 years ago
games/jme3game/cubefield * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
jbullet/com/jme3/bullet - fix ragdoll listeners being looped when no listener list exists 13 years ago
jogg/com/jme3/audio/plugins * Fix syntax errors due to JmeSystem/Platform changes 13 years ago
jogl/com/jme3 move jme3 to trunk 14 years ago
jogl2/com/jme3 move jme3 to trunk 14 years ago
lwjgl-oal/com/jme3/audio/lwjgl * Update to LWJGL 2.8.1 13 years ago
lwjgl-ogl/com/jme3 - Added textureArray support (thanks to phate666) 13 years ago
networking/com/jme3/network * package.html files now comply with HTML 4.01 standards 13 years ago
niftygui Proper implementation of renderFont in nifty RenderDeviceJme, the last 2 floats are scaleX and scaleY. changed the method accordingly. 13 years ago
ogre/com/jme3/scene/plugins/ogre * Standardized handling for loading dependent assets for all loaders 13 years ago
pack/com/jme3/asset/pack move jme3 to trunk 14 years ago
terrain cleaned up terrainQuad constructor. 13 years ago
test/jme3test * Put arrow texture on alien, generate axis for each vertex 13 years ago
test-data Tests for loading bone and object animation from blender added. 13 years ago
tools/jme3tools - remove System.out.println from SaveGame.. again 13 years ago
xml/com/jme3/export/xml * XMLImporter can now read version numbers from XML J3O 14 years ago