A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples/src/main/java/jme3test
Nehon ea6c406979 Implemented bone animation. This is still in WIP state, currently working for the most simple cases. 8 years ago
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animation test: don't use deprecated box constructor 9 years ago
app Added a test for cloning BitmapText. 8 years ago
asset Update TestOnlineJar.java 8 years ago
audio add better TestDoppler example 9 years ago
awt test: don't use deprecated box constructor 9 years ago
batching Merge branch 'master' into PBRisComing 9 years ago
blender switch to gradle layout 11 years ago
bounding switch to gradle layout 11 years ago
bullet test: don't use deprecated box constructor 9 years ago
collision test: don't use deprecated box constructor 9 years ago
conversion Delete TestTriangleStrip 10 years ago
effect Soft particles now has only one shader and one technique to work with any glsl version 8 years ago
export switch to gradle layout 11 years ago
games jayfella commented 6 hours ago 8 years ago
gui implemented program building 9 years ago
helloworld test: don't use deprecated box constructor 9 years ago
input joystick : revert commented out sysout on axis update 9 years ago
light Fixed warnings in Terrain shader. 8 years ago
material Display generated source in the ShaderNode test 8 years ago
math switch to gradle layout 11 years ago
model Implemented bone animation. This is still in WIP state, currently working for the most simple cases. 8 years ago
network Fixed a bug in server initialization related to serializer registration. 9 years ago
niftygui test: don't use deprecated box constructor 9 years ago
opencl OpenCLObject.register() now returns this. 9 years ago
post Moved DetailedProfiler to a more appropriate package 8 years ago
renderer testcases and fix for issue #357 8 years ago
scene Fixed InstanceGeomerty not working properly when using the lighting material and a non DirectionalLight 8 years ago
stress Added a DetailedProfiler and its associated AppState for detailed time profiling 8 years ago
terrain Update TerrainGridTest.java 8 years ago
texture Merge branch 'master' into PBRisComing 9 years ago
tools switch to gradle layout 11 years ago
water Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for 8 years ago
TestChooser.java Fixed some Reflection Errors due to the Switch from Application to LegacyApplication 9 years ago