A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
nor..67 5f582977cb - update build file and native bullet properties for release 13 years ago
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android * Added AwtPanel.attachTo() argument that allows attaching panel to main framebuffer instead of replacing it on the viewports 13 years ago
blender Fixing a bug that occured when the model was invalid and had no faces (only a line for example). 13 years ago
bullet - update build file and native bullet properties for release 13 years ago
core - Deprecated PositionTrack, RotationTrack, ScaleTrack as they should be replaced by spatial animation. 13 years ago
core-data * Specular color is now black by default 13 years ago
core-plugins/com/jme3 * Fix MTL issue where "Tr 0" could cause model to be invisible even though illum index specifies that it shouldn't use transparency 13 years ago
desktop/com/jme3 * Native extraction will place natives in working directory unless its non-writable, in that case it will place them in <home dir>/.jme3/natives_<apphash> 13 years ago
desktop-fx/com/jme3 * Natives are now extracted to user.home based on hash of classpath and last modified of jMonkeyEngine3.jar 13 years ago
games/jme3game/cubefield * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 years ago
jbullet/com/jme3/bullet - fix ragdoll listeners being looped when no listener list exists 13 years ago
jogg/com/jme3/audio/plugins * Fix syntax errors due to JmeSystem/Platform changes 13 years ago
jogl/com/jme3 move jme3 to trunk 14 years ago
jogl2/com/jme3 move jme3 to trunk 14 years ago
lwjgl-oal/com/jme3/audio/lwjgl * Update to LWJGL 2.8.1 13 years ago
lwjgl-ogl/com/jme3 * Added AwtPanel.attachTo() argument that allows attaching panel to main framebuffer instead of replacing it on the viewports 13 years ago
networking/com/jme3/network Removing the deprecated packages and old version of the 13 years ago
niftygui * Fix nifty border rendering gradient 13 years ago
ogre/com/jme3/scene/plugins/ogre Animations refactoring. 13 years ago
pack/com/jme3/asset/pack move jme3 to trunk 14 years ago
terrain default distance for TerrainLodControl 13 years ago
test/jme3test - Removed old batching classes (GeometryBatch and BatchedGeometries) as they are no longer needed 13 years ago
test-data Tests for loading bone and object animation from blender added. 13 years ago
tools/jme3tools - remove System.out.println from SaveGame.. again 13 years ago
xml/com/jme3/export/xml * XMLImporter can now read version numbers from XML J3O 14 years ago