A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
sha..RD 455a621384 * Fix android native crashes and other bizarre problems with 32-bit index buffers 12 years ago
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android * Fix android native crashes and other bizarre problems with 32-bit index buffers 12 years ago
blender/com/jme3 Bugfix: NPE was thrown when object animation was loaded. To fix that modifiers are now loaded after the whole object is loaded to the blenderContext. 12 years ago
bullet/com/jme3/bullet - add some javadoc to HingeJoint setLimit 12 years ago
bullet-common/com/jme3/bullet BatchNode and physics : Reverted previous change and made the batchNode batch geom to ignore physics. 12 years ago
bullet-native License maintenance in physics sources 12 years ago
core add dot 12 years ago
core-data Shadows,fixed an issue when PolyOffset was not properly applied on lighting material 12 years ago
core-effects Also Fixed FXAA vertex shader projection calculation for glsl<1.5 12 years ago
core-plugins/com/jme3 * Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them 12 years ago
desktop Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course). 12 years ago
ios/com/jme3/system/ios - cleanup IosHarness 12 years ago
jbullet/com/jme3/bullet - add some javadoc to HingeJoint setLimit 12 years ago
jheora/com/jme3/newvideo Replace NetBeans file templates with jME licenses 12 years ago
jogg/com/jme3/audio/plugins License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
jogl/com/jme3 Fixed 2 issues with shadows : 12 years ago
lwjgl/com/jme3 Fixed 2 issues with shadows : 12 years ago
networking/com/jme3/network License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
niftygui - Reverted Nehon's termporary depth fix. We don't need jME to do the extra work if it's not needed. 12 years ago
ogre/com/jme3/scene/plugins/ogre License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
terrain changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices 12 years ago
test/jme3test Jaime model, and test case 12 years ago
tools/jme3tools Add support for JmeSystem.StorageFolderType in saveGame and loadGame 12 years ago
xml/com/jme3/export/xml Change all source licenses to say 2009-2012 12 years ago