- Changed the way the filter porcessor handle the rendering of the filter; depth right is not disabled anymore when it sjouldn't alowing a filter to output depth with gl_FragDepth if needed git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10955 75d07b2b-3a1a-0410-a2c5-0572b91ccdca