A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
Kae..pl 3d38b634d5 Added functionality that will ignore modifiers that cause no changes to the model due to incomplete (but not invalid) definition. This caused errors when object had for example two armature modifiers and only the second one had armature model attached. 12 years ago
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android Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao. 12 years ago
blender/com/jme3 Added functionality that will ignore modifiers that cause no changes to the model due to incomplete (but not invalid) definition. This caused errors when object had for example two armature modifiers and only the second one had armature model attached. 12 years ago
bullet/com/jme3/bullet - add some javadoc to HingeJoint setLimit 12 years ago
bullet-common/com/jme3/bullet BatchNode and physics : Reverted previous change and made the batchNode batch geom to ignore physics. 12 years ago
bullet-native License maintenance in physics sources 12 years ago
core BatchNode now updates its geometric state right after batching. 12 years ago
core-data Shadows,fixed an issue when PolyOffset was not properly applied on lighting material 12 years ago
core-effects Further fix and cleanup to SSAO for glsl < 1.5 12 years ago
core-plugins/com/jme3 * Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them 12 years ago
desktop Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course). 12 years ago
ios/com/jme3/system/ios - move native jme-ios.m file to plugin for now 12 years ago
jbullet/com/jme3/bullet - add some javadoc to HingeJoint setLimit 12 years ago
jheora/com/jme3/newvideo Replace NetBeans file templates with jME licenses 12 years ago
jogg/com/jme3/audio/plugins License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
jogl/com/jme3 Fixed 2 issues with shadows : 12 years ago
lwjgl/com/jme3 Fixed 2 issues with shadows : 12 years ago
networking/com/jme3/network License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
niftygui - Reverted Nehon's termporary depth fix. We don't need jME to do the extra work if it's not needed. 12 years ago
ogre/com/jme3/scene/plugins/ogre License maintenance in Networking, NiftyGUI, JOGG, and OGRE 12 years ago
terrain changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices 12 years ago
test/jme3test Jaime model, and test case 12 years ago
tools/jme3tools Add support for JmeSystem.StorageFolderType in saveGame and loadGame 12 years ago
xml/com/jme3/export/xml Change all source licenses to say 2009-2012 12 years ago