Commit Graph

  • 984bab2ae9 Removing fix up axis checking for mesh vertices. Kae..pl 2011-10-05 05:56:51 +0000
  • 952081b192 Fixing a bug that caused NPE to be thrown when no actions where applied to armature. Kae..pl 2011-10-05 05:56:12 +0000
  • 7a0713cd59 - fix detaching of tools node in scenecomposer nor..67 2011-10-05 02:29:13 +0000
  • a236c7d03b * Fix compile error sha..rd 2011-10-05 01:51:04 +0000
  • 8a247c8da4 * Fix nifty lib sha..rd 2011-10-05 01:42:21 +0000
  • bcf9c7806b nifty-1.3.1-SNAPSHOT included (without the versionnumber) voi..om 2011-10-05 00:57:34 +0000
  • 4a8b8da4ca - add nifty-default-controls javadoc references nor..67 2011-10-05 00:54:58 +0000
  • d1ce7246c8 - change nifty javadoc jar name in build script update-sdk target nor..67 2011-10-05 00:48:13 +0000
  • 98b7de0fc3 SDK: - remove versions in nifty library names nor..67 2011-10-05 00:47:10 +0000
  • b830d910d3 - update lwjgl to latest nightly nor..67 2011-10-04 23:34:00 +0000
  • 7492410485 Moving 3D textures shaders to blender packages. Kae..pl 2011-10-04 17:18:12 +0000
  • 19597f2c1f - delete obsolete library description nor..67 2011-10-04 14:32:17 +0000
  • c3b39f420a - move android library to "Project Engine" plugin so updates in the core library are properly distributed nor..67 2011-10-04 14:29:56 +0000
  • 322317f5f2 - use new way to integrate panel in SDK nor..67 2011-10-04 12:50:50 +0000
  • 6df9eaf033 - add backengineered PaintMode.java ;) nor..67 2011-10-04 12:35:48 +0000
  • e3bff6d62a * Moved checkFrameBufferError() to part that sets up framebuffer. Can prevent odd crashes on some systems before any framebuffer is active. * AWT Panels - Added automatic throttling to update loop if none of the panels are visible to the user (e.g. covered by another tab) - Fixed NPE that could occur when an AwtPanel becomes invisible - Called reshape() on all viewports to which an AwtPanel is attached when the panel is resized - Fixed inverted mouse coordinates sha..rd 2011-10-04 04:30:48 +0000
  • a9f2df066a - update lwjgl to latest nightly for jme3 and applet deployment nor..67 2011-10-03 22:54:38 +0000
  • 203f8f79ba - update .deb packaging section of build script nor..67 2011-10-03 16:34:00 +0000
  • df32c74d53 - fix invisible gui node in new swing panel nor..67 2011-10-03 16:04:57 +0000
  • fb48e4c410 - expand jme3 engine toc in SDK manual by default nor..67 2011-10-03 15:59:02 +0000
  • 0bfdc3ec37 - make awt package public in jme3 libraries plugin nor..67 2011-10-03 12:34:53 +0000
  • dc50b0c457 - Use new AWT lightweight panel in SDK (should fix linux issues, freezes and more) nor..67 2011-10-03 12:27:05 +0000
  • fa92c00a20 * AwtKeyInput now synchronized properly between OGL and EDT threads * AwtMouseInput will no longer generate events with no mouse movement * Fixed issue where settings specified on AwtPanelsContext were not copied properly to the offscreen context * Significant performance improvements in AwtPanel system - Use of proper locking to prevent deadlocks - Optimized BufferStrategy by using a single, accelerated front buffer - Removed pbuffer.makeCurrent() which was not necessary and used many CPU cycles sha..rd 2011-10-03 05:05:24 +0000
  • dcb71def31 * Specular color is now black by default sha..rd 2011-10-02 19:15:38 +0000
  • dde60c0792 sdk javahelp: Removed three outdated help files (updated versions exist already in different paths). roo..li 2011-10-02 19:04:39 +0000
  • 663a3ba7d5 sdk javahelp: Removed deprecated spidermonkey directory; Added missing ".html" to some items in wiki-map, Added MotionPath and Save&Load documentation. roo..li 2011-10-02 18:56:56 +0000
  • 3969d34a03 Fixes to textures merging. Adding logs to the image loading method. Kae..pl 2011-10-02 10:53:48 +0000
  • 97a9b4ee00 * Fix MTL issue where "Tr 0" could cause model to be invisible even though illum index specifies that it shouldn't use transparency sha..rd 2011-10-02 05:40:19 +0000
  • d38b469de6 * Fix for "Internal error wrong operand type built in unary operator function. Type: in sampler2DMS" if multisample is not being used (old ATI driver bug) Sha..om 2011-10-02 04:42:11 +0000
  • fd3c84ccce Increasing the default generated textures size (they import in reasonable time yet and are of better quality). Kae..pl 2011-10-01 12:29:27 +0000
  • 846b569552 Support for generated textures merging. Optimizations in textures loading when multiple textures are applied. Fixes in pixel blending. Kae..pl 2011-10-01 12:27:41 +0000
  • a28d0d8baf * Initial commit for light-weight jME3 AWT panels sha..rd 2011-10-01 04:23:52 +0000
  • 5d5e0082a7 * Fix inside view for Dome shape sha..rd 2011-10-01 00:45:35 +0000
  • adf65d648a * Fix message "WARNING: Cannot locate native library: libbulletjme" sha..rd 2011-10-01 00:36:42 +0000
  • c7ebfc9b77 * Deleted useless com.jme3.renderer.layer package sha..rd 2011-09-30 04:26:46 +0000
  • b1e46de5ee * Deleted useless com.jme3.video package sha..rd 2011-09-30 04:26:14 +0000
  • 3f95a0ca2f * Eclipse classpath no longer includes .svn folders * Updated android.jar to 2.3 * Add support for changing fullscreen mode in AndroidHarness * VBO now used by default for Android versions > 2.2 * Fix wrong setting array type uniforms in android (e.g. Vector3Array) * Improved efficiency of setVertexAttrib in android by not creating iterator each time * Added method ParticleEmitter.killParticle() * Deleted useless com.jme3.renderer.layer package * Fix documentation of AppSettings.setCustomRenderer() * Fix SkyFactory on android (again!) * Deleted useless com.jme3.video package * Add KeyNames to get names of keyboard keys sha..rd 2011-09-30 04:24:36 +0000
  • ff3336679d Setter for generated texture depth added. Kae..pl 2011-09-29 15:26:48 +0000
  • 73f073c794 * Headless context will no longer initialize audio renderer sha..rd 2011-09-28 01:34:13 +0000
  • ca628fe5d6 fixed terrain scale bug bre..ns 2011-09-27 22:34:42 +0000
  • 210e4ad17b updated HelloTerrain for LOD API changes bre..ns 2011-09-27 15:36:31 +0000
  • c81a1a4d3e * Fix NPE in SkyFactory when used on android sha..rd 2011-09-27 02:05:03 +0000
  • caaf407546 * Prevent linux crash if OpenAL cannot be loaded sha..rd 2011-09-27 01:13:16 +0000
  • d63fcf3e23 Modified terrain node listeners to handle removed terrain. Fixed an issue with actions spamming the save cookie with modified changes. bre..ns 2011-09-26 15:39:27 +0000
  • e4d8bee22f Added new wiki help pages to help toc, removed old ones, updated some. roo..li 2011-09-26 12:20:13 +0000
  • 9703504349 - fix error in toc of SDK help nor..67 2011-09-26 11:40:50 +0000
  • dee26ee053 - remove toc typo in SDK help nor..67 2011-09-26 11:10:00 +0000
  • 780da5e581 Tests for loading bone and object animation from blender added. Kae..pl 2011-09-25 22:22:07 +0000
  • 0b274b3c1b Automatic loading of both bone and object animations (no need to specify animations in blender key any more). Kae..pl 2011-09-25 22:19:31 +0000
  • ce259299e2 Track length getter added. Kae..pl 2011-09-25 21:12:29 +0000
  • 6c341850d2 Refactoring to constraints. Implementation now not dependant on the animation type. Removing deprecated animation classes. Kae..pl 2011-09-25 20:44:02 +0000
  • c773395ace Animations refactoring. - Track is a generic interface now - all kinds of tracks implement Track<T> - Animation is the only animation class that should be used now (other classes like BoneAnimation or SpatialAnimation are deprecated now) - Pose and PoseTrack are made Cloneable to easier clone the tracks and Animation - one update to OgreLoader (using Animation instead of BoneAnimation) - one update to tests Kae..pl 2011-09-25 20:30:22 +0000
  • 7967cc1c33 Updated jme3test.helloworld: Used best practices, simplified, removed deprecations, added javadoc, added TerrainCollision. roo..li 2011-09-25 19:01:34 +0000
  • 0da67bdfd6 - revert change in build.xml nor..67 2011-09-25 03:27:30 +0000
  • a021c326c7 - remove old javahelp file nor..67 2011-09-25 02:18:14 +0000
  • 4171e304a4 - remove old blenderloader.jar nor..67 2011-09-25 01:27:07 +0000
  • ab7a059f10 - thin out jmp distribution nor..67 2011-09-25 01:23:52 +0000
  • 4f7cd9fb7f - exclude swing editor from jmp by default nor..67 2011-09-25 00:40:30 +0000
  • de8ffc8a58 - remove spidermonkey page from javahelp nor..67 2011-09-25 00:04:39 +0000
  • 66a5e08516 - change SDK help TOC ordering nor..67 2011-09-24 22:36:56 +0000
  • 90ad286127 - add wiki page about filters to SDK help nor..67 2011-09-24 21:51:01 +0000
  • 1f408acca5 - exclude .blend files from jME3 project distribution by default nor..67 2011-09-24 21:00:45 +0000
  • c8f96e47a4 * Fixed Lighting.frag compile error when using vertex lighting sha..rd 2011-09-24 18:00:14 +0000
  • 0cf890d1ba - commit update in SDK build.xml nor..67 2011-09-24 12:57:42 +0000
  • 334ef63b13 - update SDK help TOC, remove old spidermonkey tutorials nor..67 2011-09-24 12:54:04 +0000
  • 1d4b96512e - add wiki page about blender loader to SDK help nor..67 2011-09-24 12:37:08 +0000
  • a649917c27 'copyFrom' method added to Camera. Kae..pl 2011-09-24 10:25:27 +0000
  • c548987709 Removing the deprecated packages and old version of the networking layer. Note: because some messages were removed from Serializer's auto-registration this version is not binary-compatible with the last. So you must upgrade your client and server at the same time. PSp..om 2011-09-24 09:16:54 +0000
  • 878d997a4e Removing deprecated references. PSp..om 2011-09-24 09:15:15 +0000
  • 7c77fc404b Removing deprecated networking code. PSp..om 2011-09-24 09:14:34 +0000
  • a5be89598f * Always close InputStream in WAVLoader * Fix use of deprecated classes/methods in android tests * Fix bugs with joysticks often generating events for both the negative and positive side of axis * Camera.clone() properly clones the gui bounding * Camera.setParallelProjection() updates the camera's projection matrix instead of keeping old values * LwjglOffscreenBuffer obeys by framerate setting and sets renderable property as needed sha..rd 2011-09-24 00:50:13 +0000
  • 4916af3b16 - add jme3.android HelpCtx to android deployment window so the correct help page appears nor..67 2011-09-23 23:01:23 +0000
  • a5c6ae4a65 - add android wiki page to SDK help nor..67 2011-09-23 21:36:52 +0000
  • cf9ae5b340 - fix TOC item in SDK help nor..67 2011-09-23 21:32:29 +0000
  • e07385a6b1 - add some SDK plugin development help links nor..67 2011-09-23 13:46:33 +0000
  • 433c3805e1 - fix some SDK help links nor..67 2011-09-23 13:44:51 +0000
  • 72df6cb7cf - add some new wiki pages to SDK help nor..67 2011-09-23 13:42:16 +0000
  • 8ae8ea9011 - fix misleading AssetPack wizard text nor..67 2011-09-23 13:05:50 +0000
  • 5ee9306454 terrain editor node listener changes bre..ns 2011-09-23 06:02:25 +0000
  • 0bcf848922 fixed some terrain editor texture table refresh bugs when terrain is added/deleted bre..ns 2011-09-23 01:36:10 +0000
  • a3a179d2ac JmeDistanceLodCalculator now fires property change bre..ns 2011-09-23 01:02:59 +0000
  • 30dd60aea7 - update lwjgl to latest nightly nor..67 2011-09-22 20:20:01 +0000
  • c58ffe4ddc Fix a bug with animation when Y axis was UP. Kae..pl 2011-09-22 14:58:51 +0000
  • 03ffc22446 * Spatial.setLocal***() methods no longer set world transform since it will be updated later on Sha..om 2011-09-22 00:55:59 +0000
  • 0dd85b8fe1 Fix to attaching objects to the scene's node. Kae..pl 2011-09-21 15:18:28 +0000
  • bfc57cc7db Spatial animation support added. Kae..pl 2011-09-21 11:34:10 +0000
  • 6600473a82 Blender Loader : Added a check to avoid crash when a vertex has more than 4 bones weight. As Marcin state in a comment this limitation has no sense for blender as it was an Ogre format limitation. We'll need to fix that rem..om 2011-09-20 16:26:29 +0000
  • bf70599185 Blender Loader : implemented fixUpAxis for meshes rem..om 2011-09-20 16:23:20 +0000
  • c011a29529 OGLES renderer : gl error now appear after the shader code output when a shader fail to compile (like in LWJGL renderer) rem..om 2011-09-18 14:21:07 +0000
  • 5bc0b40b7f - Fix OgreXMLDataObject loadAsset nor..67 2011-09-17 12:10:26 +0000
  • c624043ea1 - Fix Advanced OgreXML import crashing without material file - Show warning when no material file is found for OgreXML/Scene files - Convert File.mesh.xml to File.j3o instead of File.mesh.j3o nor..67 2011-09-17 11:54:24 +0000
  • fdd29d7be3 - fix HDRRenderer on OSX nor..67 2011-09-16 23:16:12 +0000
  • 2eca2f0bdd - fix some int * float errors in Parallax.glsllib, still crashing on mac due to lines 39/42 com.jme3.renderer.RendererException: compile error in:ShaderSource[name=Common/MatDefs/Light/Lighting.frag, defines, type=Fragment] error:ERROR: 0:45: Call to undeclared function 'texture2DLod' nor..67 2011-09-16 22:22:07 +0000
  • aaa7042266 - update to lwjgl 2.8.0 nightly (fixing Linux OpenAL) nor..67 2011-09-16 13:30:44 +0000
  • 3f6461a4a8 Made the static utility methods static. "D'oh!" PSp..om 2011-09-16 09:02:13 +0000
  • 1ca81c3355 Added GammaCorrectionFilter contributed by phate666 rem..om 2011-09-16 08:56:59 +0000
  • 1584f767f1 NPE check in logger if type is null bre..ns 2011-09-16 00:02:54 +0000
  • bb4a1d7961 * fixed error in terrain paint action with changes to png format * scene explorer and composer will enable terrain lod control by adding camera in bre..ns 2011-09-13 22:41:54 +0000
  • 8deba71f8d Blender loading logic refactoring: - JmeConverter replaced by AbstractBlenderLoader - scene loading implemented (now all objects are attached to the scene node) Kae..pl 2011-09-13 21:22:00 +0000
  • ec4486d5eb Adding the MeshContext that will help with mesh modifications in a future. Kae..pl 2011-09-13 19:56:53 +0000