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@ -34,16 +34,14 @@ package jme3test.helloworld; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.material.Material; |
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import com.jme3.renderer.Camera; |
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import com.jme3.terrain.geomipmap.TerrainLodControl; |
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import com.jme3.terrain.heightmap.AbstractHeightMap; |
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import com.jme3.terrain.geomipmap.TerrainQuad; |
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import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator; |
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import com.jme3.terrain.heightmap.HillHeightMap; // for exercise 2
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import com.jme3.terrain.heightmap.ImageBasedHeightMap; |
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import com.jme3.texture.Texture; |
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import com.jme3.texture.Texture.WrapMode; |
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import java.util.ArrayList; |
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import java.util.List; |
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import jme3tools.converters.ImageToAwt; |
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public class HelloTerrain extends SimpleApplication { |
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@ -105,7 +103,8 @@ public class HelloTerrain extends SimpleApplication { |
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* 3.4) As LOD step scale we supply Vector3f(1,1,1). |
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* 3.5) We supply the prepared heightmap itself. |
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*/ |
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terrain = new TerrainQuad("my terrain", 65, 513, heightmap.getHeightMap()); |
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int patchSize = 65; |
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terrain = new TerrainQuad("my terrain", patchSize, 513, heightmap.getHeightMap()); |
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/** 4. We give the terrain its material, position & scale it, and attach it. */ |
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terrain.setMaterial(mat_terrain); |
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@ -114,9 +113,8 @@ public class HelloTerrain extends SimpleApplication { |
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rootNode.attachChild(terrain); |
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/** 5. The LOD (level of detail) depends on were the camera is: */ |
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List<Camera> cameras = new ArrayList<Camera>(); |
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cameras.add(getCamera()); |
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TerrainLodControl control = new TerrainLodControl(terrain, cameras); |
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TerrainLodControl control = new TerrainLodControl(terrain, getCamera()); |
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control.setLodCalculator( new DistanceLodCalculator(patchSize, 2.7f) ); // patch size, and a multiplier
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terrain.addControl(control); |
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} |
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} |
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