Commit Graph

64 Commits (ff5d121038476f8654867504be39d84863ac7e15)

Author SHA1 Message Date
rem..om df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model... 12 years ago
rem..om b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o 12 years ago
sha..RD fd0c0fc0a1 * Made all placeholder assets loaded have correct asset keys (based on the key that was used to load them) 12 years ago
sky..ok 63632afca1 License maintenance in Networking, NiftyGUI, JOGG, and OGRE 13 years ago
sky..ok 28ce76245f Change all source licenses to say 2009-2012 13 years ago
Sha..om d329e243fa * dotScene loader: prevent issue when dotScene file is missing an externals section. 13 years ago
Sha..rd 06d18c1366 * When a "severe" AssetNotFoundException is thrown for subassets, it won't be ignored by SceneLoader 13 years ago
Sha..rd cf2bd1de24 * dotScene loader can now load cameras (loads them as CameraNode). Fixes issue 226 13 years ago
Sha..rd 2bfd91ef2e * MeshLoader will no longer generate NaN weights for vertices with no bone-weight assignments. Instead it will generate zero which will cause those vertices to remain in the bind pose. 13 years ago
Sha..rd 8cf238a262 * Fix crash when loading animated OgreXML model exported from blender2ogre 0.5.7 13 years ago
Sha..rd 4ee09fa52e * Ogre3D models exported from blender2ogre / Blender 2.63 now work by avoiding submeshname DTD violation 13 years ago
Sha..rd 90f32dc703 * Proper equals/hashCode methods in OgreMaterialKey/OgreMeshKey 13 years ago
sky..ok 533fb86c50 Down to 260 Javadoc warnings from 324 13 years ago
Sha..rd be7a22e3d5 * Remove most common usage of IntMap.iterator() 13 years ago
Sha..rd 4721c944a2 * Minor warning fix in BoundingBox, BIHTree 13 years ago
Sha..rd c30bc66f76 * Fixed crash in MeshLoader when loading LOD levels 13 years ago
Sha..rd 3478012756 * OgreXML loader will accept models that use shared geometry but instead will extract the data to avoid sharing vertex buffers. This fixes issues when cloning animated shared geometry OgreXML models 13 years ago
sky..om 8e721f5c93 Brought the number of Javadoc workings down to 322 from 391; Updated year to 2012 in license header of affected files 13 years ago
Sha..rd 538b6edd35 * Lines can now be imported from ogre3d meshes 13 years ago
nor..67 3cdaf0e051 jme3: 13 years ago
Sha..om 875ed1c7cc * Fix version check in SceneLoader 13 years ago
sha..rd c76ae508ff * I fixed a bug this time. For real 13 years ago
sha..rd 66127db26d * Standardized handling for loading dependent assets for all loaders 14 years ago
sha..rd de75b794c2 * Remove duplicate code in MeshLoader that handles loading the material list 14 years ago
sha..rd d8682c94c3 * Fixed crash that happens when an Ogre3D mesh.xml model has an empty boneassignments tag 14 years ago
sha..rd b3f9e87bf1 * package.html files now comply with HTML 4.01 standards 14 years ago
sha..rd 36b6ab3286 * Prevent crash in Animation if no tracks are set on animation 14 years ago
Kae..pl c773395ace Animations refactoring. 14 years ago
sha..rd 6d728615a3 * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre 14 years ago
sha..rd 062507e23e * Render off screen surfaces even if main screen isn't visible 14 years ago
sha..rd 045e2a4317 * AssetManager.loadAsset() with null key will throw exception 14 years ago
sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 14 years ago
nor..67 59f9f09e5f - make OgreMeshKey-based import not fail on missing material 14 years ago
nor..67 1fba65668b - fix OgreXML material loading when using OgreMeshKey 14 years ago
nor..67 b78b994242 - add fallback to default material name also when using OgreMeshKey 14 years ago
nor..67 fab0c6d73c - add support for material name to OgreMeshKey 14 years ago
nor..67 3081862ced - add support for material name mappings to MaterialExtensionLoader 14 years ago
sha..rd c5aba505fc * Fixed AssertionError in SceneLoader when loading multiple scenes 14 years ago
sha..rd 984721cc75 * AnimControl now supports abstract animation (doesn't have to be BoneAnimation) 14 years ago
sha..rd 026a72d57e * Fix crash in TestEverything 14 years ago
nor..67 65de002a7a - fix texture repeat in MaterialExtensionLoader 14 years ago
nor..67 8cbde935a4 - fix texture flip bug in MaterialExtensions 14 years ago
sha..rd f41584e966 * Applied abies fix to Sky rotation 14 years ago
nor..67 42feb50b76 - use OgreMaterialKey in ogre mesh and scene loader so one can add MaterialExtensionSets via an AssetEventListener 14 years ago
kim..ng 09b475d893 Android: Added setNamespaceAware(true) to ogre xml loader if running on android 14 years ago
sha..rd 348b1d638a * Fixed Blender loader crash when "Image" texture mode is specified but actual image is not selected 14 years ago
sha..rd 36db85980b * Fixed issue where Ogre3D models with more than 4 bones per vertex would crash 14 years ago
sha..rd eed0a864f0 * Fixed crash in TestNiftyGui by moving hellojme.xml to test-data 14 years ago
Sha..rd 8b8e84ac6a * Added hack to allow loading of non-spec-compliant dotScene files from Blender 2.57 14 years ago
sha..rd 549d167635 * Let implementation choose appropriate pixel format for pbuffer. 14 years ago