Normen Hansen
3aa8aed142
- add/remove multiple physics controls via PhysicsSpace.add / .remove
2015-02-24 11:10:00 +01:00
Normen Hansen
160cdb9d0d
fix issue with setGravity/getGravity in native bullet
2014-09-29 17:43:46 +02:00
David Bernard
3c72c065ad
bullet: refactor PhysiscSpace.addAll/removeAll
...
- only add joint with current PhysicNode is BodyA
- => avoid logging warning
- => fix a previous bug in test about getBodyA when adding/removing BodyB
- remove optimisation that by-pass routing made by add()/remove()
2014-08-15 13:42:26 +02:00
Normen Hansen
bf4a810272
- change push() --> add() for physics collision events
2014-05-25 12:20:56 +02:00
Phr00t
ecf6297783
stack to deque
2014-05-19 13:46:35 -04:00
Phr00t
d200e406d5
performance improvements to PhysicsSpace
2014-04-29 14:33:01 -04:00
Normen Hansen
a16857c8f4
switch to gradle layout
2014-03-21 02:32:11 +01:00