Commit Graph

1704 Commits (ec5dced517edaac6ad87f6f54c4d226d0df0bbad)
 

Author SHA1 Message Date
nor..67 1fa17fa99a - show user dialog when class specified in CustomControl wizard is no Control 13 years ago
nor..67 4dd25e370c - improve error dialog 13 years ago
nor..67 c028bc4212 - add some user feedback when Custom Control classes cannot be instantiated 13 years ago
nor..67 dd5449a33b - add a selection list of classes that extend AbstractControl or implement Control for custom Control wizard 13 years ago
dan..om fbb396b8a2 * Fixed extrapolateLinear() so it would really extrapolates if bigger than 1 or smaller than 0. The old behavior was to clamp between 0 and 1, doing exactly the same thing as interpolateLinear(). 13 years ago
nor..67 12b70d9b29 - change default wizard title for Custom Controls 13 years ago
nor..67 47e9b74e6a - enable compile on save by default in BasicGameProject 13 years ago
nor..67 159d9d5e2b - fix ProjectAssetManager classpath url gathering 13 years ago
nor..67 3c4fa71a3c - throw exception when trying to set AssetEventListener on ProjectAssetManager -> use addEventListener 13 years ago
nor..67 02dc993c21 - remove futile call 13 years ago
nor..67 a9501c7ed4 - add list of external AssetKeys and FileObjects to AssetDataObject 13 years ago
nor..67 70d600bc24 - add project classpath items to ProjectAssetManager as UrlLocators 13 years ago
nor..67 01e7ae48b4 - add physics button tooltips Bundle.properties 13 years ago
nor..67 dc82dd7680 - add physics button tooltips 13 years ago
nor..67 23b4e2fcf0 - synchronized access to AssetManager ClassLoader list 13 years ago
nor..67 c0695b0a3a - make ClassLoader list in AssetManager a syncronized list 13 years ago
nor..67 200801cd4e SDK: 13 years ago
nor..67 5826b4cefe SDK: 13 years ago
nor..67 95d2b2d710 SDK: 13 years ago
nor..67 0776fbf94a SDK: 13 years ago
nor..67 9f16b989fe - add a way to add a classpath for loading in-asset classes to AssetManager, use in BinaryImporter 13 years ago
nor..67 6936c34b75 - add code for keeping list of additional assets for AssetDataObject (not used anywhere yet) 13 years ago
nor..67 85d5666644 - fix nightly compile error due to changed AssetEventListener interface 13 years ago
sha..rd 511c417fe7 * AssetEventListener now has an additional callback that can be used to detect when a dependent asset has failed to load. 13 years ago
sha..rd 66127db26d * Standardized handling for loading dependent assets for all loaders 13 years ago
bre..ns 21809776dc allow empty keyframe sets (rotation, translation) to be supplied to SpatialTrack 13 years ago
sha..rd de75b794c2 * Remove duplicate code in MeshLoader that handles loading the material list 13 years ago
sha..rd cfd13e8d33 * Added some new lines here and there 13 years ago
sha..rd 177c88d645 * Rewrote handling of URL based locators to use a shared UrlAssetInfo. 13 years ago
sha..rd d8682c94c3 * Fixed crash that happens when an Ogre3D mesh.xml model has an empty boneassignments tag 13 years ago
nor..67 74c636a464 - re-enable copying of javadoc with nightly build 13 years ago
PSp..om d2e2935d90 Default the application timer to NanoTimer. I did this 13 years ago
nor..67 15a37f86ef (Fixes Issue 415) 13 years ago
bre..ns 6712fccbc3 cleaned up terrainQuad constructor. 13 years ago
nor..67 866b607acb - make OptimizeGeometry trigger a change in the file TODO: undo still doesn't work but now the undo button will get lit by the action 13 years ago
nor..67 b27a0ae7fb - sanitize geometry name when creating j3m file 13 years ago
sha..rd f15dfe3011 * Fixed issue with an exception getting silenced when MTL was loaded for an OBJ file 13 years ago
nor..67 f7fdabf9a8 - Change getRelativeAssetPath method to strip only slashes (Fixes issue 412) 13 years ago
nor..67 15eeef7f65 updating windows 32bit bullet native 13 years ago
nor..67 58c54b1aaa native bullet: 13 years ago
nor..67 439c5b36b8 native bullet: 13 years ago
sha..rd 83ab68264b * Put arrow texture on alien, generate axis for each vertex 13 years ago
sha..rd 0e49c439b7 * Javadoc for Asset 13 years ago
sky..ok 6286ac495f Added Javadoc to TerrainQuad constructors 13 years ago
Sha..om ec13fbce9a * Fix blender MTL export issue that causes overly shiny models 13 years ago
rem..om 900dc66584 - BloomFilter now sets the background color to BlackNoAlpha instead of Black for glow. 13 years ago
rem..om 7e8b540587 - put BindPoseTangent VertexBuffer.Type enum value at the end to not screw with ordinal values 13 years ago
rem..om 940edfe914 - BloomFilter, fixed background disapearance issue 13 years ago
bre..ns 0dddd8613f * fix terrain grid camera offset problem 13 years ago
nor..67 9bda4a288e Removed mergeinfo 13 years ago