Kirill Vainer
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134c3651c8
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Merge remote-tracking branch 'origin/master' into opengles2-fixes
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2017-09-09 13:40:37 -04:00 |
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Kirill Vainer
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af3a0c70ce
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Move glFramebufferTextureLayer to GLFbo
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2017-09-09 13:16:21 -04:00 |
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Kirill Vainer
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381d69ccb7
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Support LWJGL 3.1.2
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2017-09-09 14:34:08 +02:00 |
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javasabr
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642b9f4d39
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added dependences to native libs
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2017-08-31 21:39:54 +02:00 |
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javasabr
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97efa6be65
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We need to update lwjgl from 3.0.0 to 3.1.0(3.1.2 requires to change code), because start from the version they use other solution with native libraries and other user can overwrite these dependences from jME.
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2017-08-31 21:39:54 +02:00 |
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javasabr
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a50b1f1d2f
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added synchronizing during freeing memory from a deallocator.
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2017-07-23 11:42:28 +03:00 |
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javasabr
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51876d6ada
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to prev.
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2017-07-16 11:42:26 +03:00 |
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javasabr
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76cd4e6eca
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added support multi-threading allocations for LWJGL Buffer Allocator.
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2017-07-16 11:38:31 +03:00 |
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Alexandr Brui
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8abf23b2f2
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Added missed gl versions (#680)
* Added missed GL versions and Caps.
* Added supporting 3.3, 4.0, 4.1, 4.2, 4.3, 4.4 and 4.5 GL core profiles.
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2017-07-14 14:25:57 +02:00 |
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javasabr
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f84ac5d085
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fixed some problems with getting address.
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2017-02-28 06:00:14 +03:00 |
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empirephoenix
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d1b125eac1
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Merge pull request #578 from FennelFetish/master
Fixes mouse cursor format for LWJGL3
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2017-02-24 10:02:13 +01:00 |
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javasabr
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449f83f4a6
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added volatile
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2017-02-24 06:52:34 +03:00 |
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javasabr
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2136dc4484
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Implemented auto free LWJGL byte buffers.
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2017-02-24 06:50:53 +03:00 |
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Nehon
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6a467ecb53
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Added gpu profiling to Renderer and all the GL backends except ios
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2017-02-05 17:57:28 +01:00 |
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javasabr
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90649456e0
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added checking property existing.
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2017-01-01 20:00:01 +03:00 |
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javasabr
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b3ecb134ef
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reverted the name of the logger field.
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2017-01-01 19:31:28 +03:00 |
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javasabr
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d468c20fba
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implemented LWJGL3 BufferAllocator
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2016-12-30 11:33:23 +03:00 |
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empirephoenix
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4663258904
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Merge pull request #535 from papaspace/custom-blend-func
Added RenderState.BlendMode.Custom
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2016-12-07 13:00:21 +01:00 |
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Fennel
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54c854bec6
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Fixes mouse cursor format for LWJGL3
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2016-12-04 02:43:27 +01:00 |
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javasabr
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1f9a5cd028
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for prev commit
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2016-12-03 16:58:30 +03:00 |
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javasabr
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544d94aed7
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implemented supporting the OffscreenSurface context.
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2016-12-03 16:55:50 +03:00 |
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javasabr
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06258a6ddc
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fixed crashes
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2016-11-28 06:19:52 +03:00 |
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javasabr
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ddfa6e703a
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updated the window implementation
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2016-09-27 20:41:23 +03:00 |
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javasabr
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190f30afe5
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added supporting window icons for LWJGL3
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2016-09-27 06:54:35 +03:00 |
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Sebastian Weiß
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4e79ccfa68
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changed source compatibility only for lwjgl3
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2016-09-12 10:19:01 +02:00 |
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Sebastian Weiß
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ed68a7b749
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fixed formatting 2
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2016-08-27 08:45:42 +02:00 |
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Sebastian Weiß
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dccec876c5
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fixed formatting
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2016-08-26 20:39:52 +02:00 |
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Sebastian Weiß
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e8f76d43fe
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implemented all changes regarding OpenCL (and some missing stuff)
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2016-08-26 14:40:44 +02:00 |
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Sebastian Weiß
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e40ebdc5c6
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updated GL and AL
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2016-08-26 12:39:08 +02:00 |
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Sebastian Weiß
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6ad6f658b0
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updated lwjgl version to the 3.0.0 release
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2016-08-26 12:38:43 +02:00 |
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Michael Braunstingl
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d39b780fa5
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Added RenderState.BlendMode.Custom
BlendMode.Custom allows glBlendFuncSeparate() calls.
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2016-07-24 12:40:45 +02:00 |
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shamanDevel
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46db6d95f8
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Added getter method for the device associated with a command queue
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2016-06-19 18:06:00 +02:00 |
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shamanDevel
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eb07d69cd8
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missing toString() methods added
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2016-06-19 13:26:26 +02:00 |
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shamanDevel
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e5e5128a65
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Fixed Program.getBinary() for LWJGL3
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2016-05-25 13:29:49 +02:00 |
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shamanDevel
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dd22ebefdd
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Implemented Program.getBinary() with Jocl.
The program cache now also works with Jocl.
Thanks to @gouessej for his help.
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2016-05-23 08:07:42 +02:00 |
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shamanDevel
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bd491dc416
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removed fixmes
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2016-05-11 09:48:45 +02:00 |
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shamanDevel
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e32ebe11bb
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fixed context creation for LWJGL3
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2016-05-11 09:42:11 +02:00 |
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shamanDevel
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732e75fba6
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fixed unmapping of buffer objects and an error in setArg in Lwjgl3's Kernel
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2016-05-11 09:19:30 +02:00 |
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shamanDevel
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4e55e0e5a0
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added library for Matrix3f, fixed some bugs
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2016-05-10 14:55:42 +02:00 |
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shamanDevel
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c162d474c7
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added matrix support for kernel arguments (mapped to float16)
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2016-05-10 07:26:22 +02:00 |
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shamanDevel
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9a3dce2fb3
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OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way.
For now, disable the sharing methods.
Also retrieving the program binaries is disabled, the current implementation would throw a segfault.
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2016-05-09 07:55:46 +02:00 |
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shamanDevel
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5e098b0493
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worked on LWJGL3 support
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2016-05-08 17:05:43 +02:00 |
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shamanDevel
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bb15931fa2
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started with context creation
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2016-04-18 18:30:32 +02:00 |
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Teencrusher
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d1aae8d479
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Added support to glBlendEquation for renderes implementing GL2, and material loading support
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2016-04-06 13:56:13 -04:00 |
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Kirill Vainer
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a8aabac1c9
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fix issue #441
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2016-04-03 16:25:26 -04:00 |
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Jan Ivenz
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c6143ae640
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Rendering depth to texture arrays.
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2016-03-30 21:58:26 +02:00 |
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javasabr
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85e284a7b0
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moved the magic number to constant
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2016-03-29 19:13:00 +03:00 |
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javasabr
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7a3a0627c2
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fixed the scroll of mouse and the buffer overflow.
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2016-03-29 06:48:40 +03:00 |
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javasabr
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b5b6ebd97c
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fixed the input of chars for UI.
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2016-03-29 06:47:36 +03:00 |
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Kirill Vainer
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eada244b34
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lwjgl3: re-enable native loading for native bullet
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2016-03-03 11:40:36 -05:00 |
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