Commit Graph

31 Commits (e6a55e9d3abd0ea68104fce2c9649d48c0b2368b)

Author SHA1 Message Date
javasabr 76cd4e6eca added support multi-threading allocations for LWJGL Buffer Allocator. 8 years ago
Alexandr Brui 8abf23b2f2 Added missed gl versions (#680) 8 years ago
javasabr 90649456e0 added checking property existing. 8 years ago
javasabr b3ecb134ef reverted the name of the logger field. 8 years ago
javasabr d468c20fba implemented LWJGL3 BufferAllocator 8 years ago
javasabr 1f9a5cd028 for prev commit 8 years ago
javasabr 544d94aed7 implemented supporting the OffscreenSurface context. 8 years ago
javasabr 06258a6ddc fixed crashes 8 years ago
javasabr ddfa6e703a updated the window implementation 8 years ago
javasabr 190f30afe5 added supporting window icons for LWJGL3 8 years ago
Sebastian Weiß e8f76d43fe implemented all changes regarding OpenCL (and some missing stuff) 9 years ago
Sebastian Weiß e40ebdc5c6 updated GL and AL 9 years ago
shamanDevel bd491dc416 removed fixmes 9 years ago
shamanDevel e32ebe11bb fixed context creation for LWJGL3 9 years ago
shamanDevel 9a3dce2fb3 OpenGL/CL sharing is not working with lwjgl3. It seems that the context is set up the wrong way. 9 years ago
shamanDevel 5e098b0493 worked on LWJGL3 support 9 years ago
shamanDevel bb15931fa2 started with context creation 9 years ago
Kirill Vainer a8aabac1c9 fix issue #441 9 years ago
Kirill Vainer eada244b34 lwjgl3: re-enable native loading for native bullet 9 years ago
Kirill Vainer e541a5a147 lwjgl3: start jME3 on main thread (needed for mac) 9 years ago
Kirill Vainer c77905a4a3 lwjgl3: fix syntax error 9 years ago
Kirill Vainer 91974a6800 lwjgl3: use lwjgl's native loader 9 years ago
Kirill Vainer 2ca55c8b3a LWJGL3 improvements 9 years ago
Daniel Johansson 5e8f5e6a1f Updated lwjgl3 module to use LWJGL 3.0.0b #35 which is the current stable build. 9 years ago
Daniel Johansson 14349695a9 The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now. 10 years ago
Daniel Johansson f470637361 Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly. 10 years ago
Daniel Johansson 30cdca7ad7 Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key. 10 years ago
Daniel Johansson d8e964b2f0 Added copyright headers to some files. 10 years ago
Daniel Johansson 66e0e7053c Fixed an issue where GLFW would not accept window focus again due to event polling not running. 10 years ago
Daniel Johansson 971b9524bd Fixed an issue with the GLFW mouse input coordinates not being mapped correctly. 10 years ago
Daniel Johansson 8f77dca931 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago
Daniel Johansson 89f10eca58 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 10 years ago