Commit Graph

6838 Commits (df02333cd2a31cc9a37e71a31b0629873f0852ec)
 

Author SHA1 Message Date
Rémy Bouquet 56f02bcba7 Merge pull request #464 from Perjin/synced-tangent-space 9 years ago
Jan Ivenz 4abba9b56c Get normals and tangent synced with mikk tangent space. 9 years ago
Nehon 556aaa4396 Normalized the wNormal and wTangent before computing the TBN mat in the PBRLighting frag shader 9 years ago
Kirill Vainer b4d295ee1b Merge pull request #445 from Fadorico/master 9 years ago
Kirill Vainer ed90d3ef42 Merge pull request #462 from Georgeto/fix_lwjgl_alphabits 9 years ago
Georgeto b39c46a82a Let lwjgl respect the AlphaBits setting. 9 years ago
Fadorico f61b1439cc Combine result of both listeners to determine if the collision should occur (jbullet) 9 years ago
Rémy Bouquet cb2901c5d2 Merge pull request #461 from Perjin/shadow_renderer 9 years ago
Fadorico 83b26be45a Combine result of both listeners to determine if the collision should occur 9 years ago
Jan Ivenz 75791883ec For LightFilter to be implementable frustumCheckNeeded and intersectsFrustum need to be accesible. 9 years ago
Jan Ivenz 98a9f5c628 Fixed shader generation bug for array variables. 9 years ago
Jan Ivenz c6143ae640 Rendering depth to texture arrays. 9 years ago
Jan Ivenz 4162fb9447 Texture arrays are now allowed as color buffer render targets. 9 years ago
Kirill Vainer 099ebeaec9 Merge pull request #458 from JavaSaBr/fix_lwjgl3 9 years ago
javasabr 85e284a7b0 moved the magic number to constant 9 years ago
javasabr 98f1bfc0c1 fixed NPE 9 years ago
javasabr 7a3a0627c2 fixed the scroll of mouse and the buffer overflow. 9 years ago
javasabr b5b6ebd97c fixed the input of chars for UI. 9 years ago
Paul Speed 68ace33dbd Fixed an NPE when jmeClone() was asked to clone a null. 9 years ago
Paul Speed 78a5a25fc1 Added the app state varargs constructor to LegacyApplication and 9 years ago
Kirill Vainer 47b37a088f gitignore: ignore .DS_Store files 9 years ago
Paul Speed 3c56afeae6 Converted Application to an interface and renamed the old Application to 9 years ago
Paul Speed ab6fb03171 Converted spatial over to use Cloner to do its various 9 years ago
Paul Speed 0a876b04d2 Added a TestCloneSpatial example to do some basic clone testing. 9 years ago
Paul Speed 95d5f58d68 Modified the run task to pass through the log configurion 9 years ago
Paul Speed f7c16e878e Modified the clone function lookup to support inheritence. 9 years ago
Paul Speed 2028f3b3f8 Added 'finer' logging for the clone() method to provide visibility for 9 years ago
Paul Speed c6aac78f42 Added a clone() method and implement Cloneable. 9 years ago
Nehon da9d38fee6 Updated the Tank maps, (SP2 generates smaller maps) also reverted last calibration changes as it was screwing up the real life models... 9 years ago
Nehon e2f180811c PBR calibration with recent changes 9 years ago
Nehon 7190da4df0 PBRLighting Uses the world normal fetched from the texture... 9 years ago
Nehon 65a8ee0f2e PBRLighting now use the world normal to fetch irradiance instead of the reflection vector. 9 years ago
Paul Speed 7b29c58fe0 JmeCloneable related changes to TerrainQuad and TerrainPatch. Fixed 9 years ago
Paul Speed eda92656dd Updated AudioNode with a JmeCloneable cloneFields() method 9 years ago
Paul Speed 2f246b25bb Added cloneFields() method to BitmapText thought it's probably 9 years ago
Paul Speed 3f1c696e26 Adding a comment about the strange shared fields in BitmapTextPage 9 years ago
Paul Speed 7665fef2de ParticleEmitter and related classes (ugh) now implement JmeCloneable. 9 years ago
Paul Speed 6e999aa79b Tired of committing around the generated version.prpoerties 9 years ago
Rémy Bouquet 27f6f85dab Merge pull request #454 from MeFisto94/MECloneIssue 9 years ago
Nehon 754c256a66 Merge branch 'master' into PBRisComing 9 years ago
Nehon 07088452ff Fixed binormal calculation in Single pass lighting 9 years ago
Paul Speed 2bdb3de2f5 Started implementing the JmeCloneable stuff for Spatial 9 years ago
Rémy Bouquet e452032488 Merge pull request #457 from Perjin/normal_map_shading 9 years ago
Jan Ivenz b87b582f98 Fix incorrect normal map shading in PBRLighting. 9 years ago
MeFisto94 665908cdee Improved the MotionEvent Cloning to not throw an NPE or edit constant Vectors 9 years ago
Rémy Bouquet 911b4be868 Merge pull request #455 from MeFisto94/SplineIssue 9 years ago
Fadorico ef626b0959 Fixed group collision check in native broadphase 9 years ago
Nehon 5970444b9c Fixed an issue with previous commit on shadows, in the glsl100 shader 9 years ago
Kirill Vainer 4d2542c1ed Merge pull request #448 from Dokthar/hoveringtank 9 years ago
Nehon 493855bac9 LineWidth is now a RenderState parameter, One can change the lineWidth used to render a mesh wireframe or a mesh in Lines mode by using material.getAdditionalRenderState().setLineWidth(value) 9 years ago