5 Commits

Author SHA1 Message Date
rem..om
916f4f203c Ragdoll :
- added ragdollCollisionListener
 - Switch between animControl and ragDollControl
 - TestBoneRagdoll : Shoot with left click, reset Oto with spacebar. Added bullet time on first impact :D have fun!

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7186 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 22:11:28 +00:00
rem..om
0a82e1ee11 Lolilol the ragdoll
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7185 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-04 19:02:12 +00:00
rem..om
dc030c897f Bone animation :
- Split of the AnimControl in two parts : 
	- The AnimControl that handles skeleton transformation via tha animation data
	- The SkeletonControl that handles the skinning of the mesh using skeleton transformations
- Ensured backward compatibility with old j3o files, and changed the ogre mesh loader to create the controls properly
- Reverted change http://code.google.com/p/jmonkeyengine/source/detail?r=7142 transforms passed to the setUserTransform methods must be considered as increments to current transform
- Fixed some issues in the ragdollControl and test case (still WIP don't use it)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7163 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-02 22:41:47 +00:00
rem..om
50d55b7e59 RagdollControl ---WIP----
- Automatic creation of the ragdoll collisions shapes
- Changed TestBoneRagdoll (press space to activate physics, left click to shoot bombs)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7151 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-04-01 17:51:54 +00:00
nor..67
9e53abbb7a move jme3 to trunk
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-03-14 12:55:32 +00:00