Commit Graph

7 Commits (c3cb4ef97f6c8a8815da57bb9c993cc8f7edfcb6)

Author SHA1 Message Date
Nehon c3cb4ef97f Draft of the new animation system 7 years ago
Nehon 3ab8466075 Cleans up to reduce the size of test data 7 years ago
Nehon e6a55e9d3a Dropped the use of the irradiance Map for LightProbes, only the spherical harmonics coeffs are stored and used to recompose indirect diffuse color in the shader. 8 years ago
Nehon 63faeeae87 Some code cleanup 8 years ago
Nehon ea6c406979 Implemented bone animation. This is still in WIP state, currently working for the most simple cases. 8 years ago
Nehon 3bbfabed5e Gltf: added support for PBR colored material 8 years ago
Nehon 7951f5a987 Gltf loader can load mesh data and scene structure. 8 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
sky..ok 28ce76245f Change all source licenses to say 2009-2012 13 years ago
nor..67 c5b9fef193 - update TestBlenderLoader to test loading relative images 14 years ago
nor..67 0a18b365ea - clean up blender test 14 years ago
nor..67 3256daecb1 - fix compile or ManualBlenderTester 14 years ago
sha..rd d8afde19cf * Fix crashes due to introduction of MaterialKey 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago