Nehon
6a467ecb53
Added gpu profiling to Renderer and all the GL backends except ios
2017-02-05 17:57:28 +01:00
empirephoenix
4663258904
Merge pull request #535 from papaspace/custom-blend-func
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Added RenderState.BlendMode.Custom
2016-12-07 13:00:21 +01:00
Toni Helenius
f2384c8063
Added a cursor cache to avoid cursor disappearing and app crashing when too many cursors are created
2016-08-10 20:02:34 +03:00
Michael Braunstingl
d39b780fa5
Added RenderState.BlendMode.Custom
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BlendMode.Custom allows glBlendFuncSeparate() calls.
2016-07-24 12:40:45 +02:00
shamanDevel
46db6d95f8
Added getter method for the device associated with a command queue
2016-06-19 18:06:00 +02:00
shamanDevel
eb07d69cd8
missing toString() methods added
2016-06-19 13:26:26 +02:00
empirephoenix
fbf2dd4497
Merge pull request #494 from shamanDevel/OpenCL
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OpenCL for jME3
2016-05-28 18:38:47 +02:00
shamanDevel
dd22ebefdd
Implemented Program.getBinary() with Jocl.
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The program cache now also works with Jocl.
Thanks to @gouessej for his help.
2016-05-23 08:07:42 +02:00
shamanDevel
4e55e0e5a0
added library for Matrix3f, fixed some bugs
2016-05-10 14:55:42 +02:00
shamanDevel
c162d474c7
added matrix support for kernel arguments (mapped to float16)
2016-05-10 07:26:22 +02:00
shamanDevel
5e098b0493
worked on LWJGL3 support
2016-05-08 17:05:43 +02:00
shamanDevel
22307257e0
added querying of the program binaries and building the programs from these binaries.
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TestVertexBufferSharing shows how this is used to build a simple program cache.
2016-05-02 20:57:28 +02:00
shamanDevel
54113f35e0
added alternative versions for kernel launches and resource acquiring that do not return an event. This improves the performance.
2016-05-02 14:21:02 +02:00
shamanDevel
4be6013068
reworked releasing system.
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Now one has to either release a native OpenCLObject manually with release() or register it for automatic garbage collection using register().
These changes greatly improve the performance by reducing the load on the OpenCLObjectManager.
2016-05-02 08:30:00 +02:00
shamanDevel
a26e526945
Added an experimental Jocl binding.
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Note that Jogamp's Jocl only supports OpenCL1.1, some methods will throw an UnsupportedOperationException.
2016-05-01 18:38:48 +02:00
shamanDevel
7fc7402855
changed author name
2016-04-27 10:30:35 +02:00
shamanDevel
1093c639eb
finished documentation
2016-04-27 09:03:45 +02:00
Dokthar
119a076f11
joystick : if a button id isn't a numeric it will be set to the button index
2016-04-25 21:05:35 +02:00
shamanDevel
ee43853ff1
docs, docs, docs
2016-04-25 16:33:10 +02:00
shamanDevel
196cbc8042
started with the documentation
2016-04-24 20:13:51 +02:00
shamanDevel
60f10bb604
renamed DefaultPlatformChooser and moved it to the core, some small fixes
2016-04-23 14:40:48 +02:00
shamanDevel
0c47bf18c9
added memory managing: native resources are now automatically released
2016-04-23 14:18:46 +02:00
shamanDevel
0d003275a7
implemented image sharing and added julia set testcase
2016-04-22 21:12:10 +02:00
shamanDevel
d36c957f5e
implemented image operations
2016-04-22 16:11:55 +02:00
shamanDevel
4416295069
started with the image api, refactored buffer
2016-04-22 08:48:37 +02:00
shamanDevel
a6be243db1
refactoring of Context: moved simplifying functions from LwjglContext to Context
2016-04-21 15:05:55 +02:00
shamanDevel
ecda9135ad
implemented kernel execution
2016-04-21 09:04:04 +02:00
shamanDevel
6326daa120
implemented program building
2016-04-21 08:31:31 +02:00
shamanDevel
e469af2ebc
implemented LwjglCommandQueue, LwjglBuffer and LwjglEvent, added buffer test to HelloOpenCL
2016-04-20 09:50:21 +02:00
shamanDevel
e02eec0abd
added customizability of the platforms and devices by PlatformChooser
2016-04-19 15:51:20 +02:00
shamanDevel
53ebaba1e2
listing and choosing devices
2016-04-19 07:24:53 +02:00
shamanDevel
bb15931fa2
started with context creation
2016-04-18 18:30:32 +02:00
Teencrusher
d1aae8d479
Added support to glBlendEquation for renderes implementing GL2, and material loading support
2016-04-06 13:56:13 -04:00
Kirill Vainer
a8aabac1c9
fix issue #441
2016-04-03 16:25:26 -04:00
Kirill Vainer
2e4148f3c3
merge fixes
2016-04-02 15:54:45 -04:00
Kirill Vainer
0f1c35c5f0
minor formatting changes
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Conflicts:
jme3-lwjgl/src/main/java/com/jme3/system/lwjgl/LwjglContext.java
2016-04-02 15:03:52 -04:00
Georgeto
b39c46a82a
Let lwjgl respect the AlphaBits setting.
2016-04-01 09:19:50 +02:00
Jan Ivenz
c6143ae640
Rendering depth to texture arrays.
2016-03-30 21:58:26 +02:00
Kirill Vainer
7bf4949e83
Revert native loading changes
2015-12-29 00:11:31 -05:00
Kirill Vainer
2ca55c8b3a
LWJGL3 improvements
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* Added key remapping for GLFW key constants
* Rename AppSettings.getGammaCorrection() to isGammaCorrection()
* Use LWJGL3 artifacts from maven
* Minor compatibility changes for LWJGL 3.0.0b
* Fixed some minor bugs in LwjglWindow
2015-12-29 00:00:39 -05:00
Nehon
cbe87cf41f
checkGLError in LwjglOffscreenBuffer is now called only if assertions are on, as it is done in LwjglAbstractDisplay
2015-11-11 19:02:23 +01:00
Kirill Vainer
ed2c998f39
Merge pull request #340 from Kendanware/issue314
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Added LWJGL 3.x module and implementation in regards to issue #314
2015-09-23 10:07:34 -04:00
Kirill Vainer
62186362a8
GLDebugOutputHandler: dump stack on debug messages
2015-09-22 22:02:12 -04:00
Daniel Johansson
30cdca7ad7
Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key.
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Moved LWJGL 3.x repository definition to build.grade in that module.
Fixed an issue where frame rate limit would cause GLFW frequency window hint to be set rather than use a software limiter.
Removed LWJGLTimer for lwjgl3 module, no need for it any more, we'll just use the NanoTimer.
Removed LWJGLCanvas for lwjgl3 module, can't implement this so we'll leave it for now.
2015-09-17 11:59:44 +01:00
Daniel Johansson
9ba90251d6
Merge remote-tracking branch 'upstream/master'
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Conflicts:
jme3-bullet-native-android/build.gradle
2015-09-13 20:15:22 +01:00
Kirill Vainer
148c78a943
GL: make lwjgl implementation classes final
2015-09-05 14:03:32 -04:00
Daniel Johansson
8f77dca931
Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW.
2015-08-26 22:34:05 +01:00
Kirill Vainer
5c35b9bb22
Renderer: delete deprecated renderers
2015-05-11 19:31:10 -04:00
Kirill Vainer
5cf6b0c9a6
LwjglContext: add custom handler for GL debug messages
2015-04-25 23:09:58 -04:00
Kirill Vainer
ed4b70bcad
GLTiming: new GL wrapper to profile GL calls
2015-04-25 17:41:50 -04:00