1030 Commits

Author SHA1 Message Date
nor..67
450e40df32 - fix blender loader texture locating when blender model is loaded from assetmanager root
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8225 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 22:43:16 +00:00
nor..67
c5b9fef193 - update TestBlenderLoader to test loading relative images
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8224 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 22:32:52 +00:00
nor..67
50a5ecc00e - fix relative image locating in blender loader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8223 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 22:31:25 +00:00
Kae..pl
b86c1f4e64 Generated textures refactoring.
* Algorithms changed (not depending on blender sources any more).
 * Improved loading speed (at least in some cases).
 * Unnecessary functions removed (there were a few :) ).
 * Several bugs fixed (some blending functions did not work well with textures; colorbands now calculated properly).

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8222 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 20:42:42 +00:00
nor..67
6df2a0c8ec - update lwjgl to 2.8.0-nightly, fixing MacOSX applets
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8212 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 20:14:50 +00:00
sha..rd
6d728615a3 * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
* Ogre3D dotScene loader can now load spot lights
 * Added some better debugging to FBO errors
 * Fix weird explosion in TestWalkingChar
 * Added additional "canvas torture methods" in TestCanvas 
 * Several fixes to canvas:
   - Issue when size becomes 0, 0
   - Freeze if no framerate limit is imposed and canvas is closed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8210 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 02:46:40 +00:00
sha..rd
120a3d1e4f Blender Loader
* Correct calculation of spot light's inner and outer cone angles
 * Loaded lights are now attached to the model's root node instead of being foolishly discarded


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8209 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 02:39:02 +00:00
bre..ns
69fe43f079 added terrain.getNormal(x,z)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8200 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 05:31:24 +00:00
bre..ns
a899fbc075 fixed TerrainGrid.getHeightmapHeight, fix thanks to @Makeshift
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8198 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:32:49 +00:00
bre..ns
86124b9a04 terrain.getHeight now scales the result
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8195 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 22:27:11 +00:00
bre..ns
0c193bd5b9 unflipped terrain sample alphamap
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8193 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 19:14:27 +00:00
rem..om
9bd19338e3 Renderer : fixed clear color buffer when color write is disabled
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8192 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 19:13:06 +00:00
nor..67
c00dcbdbea - fix android library copy
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8191 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 15:10:22 +00:00
nor..67
acbdfe8337 - add android deployment to SDK
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8190 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 15:08:12 +00:00
nor..67
42f3770946 - fix AndroidApplication
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8189 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 08:48:45 +00:00
nor..67
f5e02874ac - fix tests
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8188 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 00:29:10 +00:00
nor..67
a2778c2a3c - fix two tests calling render(tpf)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8186 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 00:23:13 +00:00
sha..rd
062507e23e * Render off screen surfaces even if main screen isn't visible
* AWTLoader now supports 16-bit grayscale PNG loading as Luminance16
 * AWTLoader uses try/finally on stream
 * Fix exception in MaterialLoader (was it really that hard to fix, normen?)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8185 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 23:41:46 +00:00
sha..rd
2f41dcfd48 * More checkFrameBufferError() only when setting an FBO, and not when setting main FB
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8184 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 23:22:38 +00:00
sha..rd
045e2a4317 * AssetManager.loadAsset() with null key will throw exception
* Make use of try/finally paradigm for all loaders

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8183 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 22:42:32 +00:00
Kae..pl
0094d37e0f Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8182 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 20:55:06 +00:00
nor..67
589b285ba1 - revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8179 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:24:44 +00:00
nor..67
040d028cf9 - update lwjgl to latest 2.8.0-nightly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8178 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 19:17:55 +00:00
rem..om
29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8176 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 14:32:54 +00:00
rem..om
90a7917e1a Cinematic : removed accessors with a typo
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8175 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 14:19:26 +00:00
sha..rd
dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8170 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 06:08:48 +00:00
sha..rd
f6322b28ec * Fix default value for PssmShadowRenderer intensity
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8169 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 05:41:57 +00:00
sha..rd
d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8168 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 05:30:13 +00:00
sha..rd
71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8167 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 03:30:26 +00:00
sha..rd
471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8166 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-04 02:25:01 +00:00
sha..rd
8411ff22e2 * Fix incorrect warning message in OBJLoader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8165 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 23:04:55 +00:00
sha..rd
cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8164 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 22:40:17 +00:00
sha..rd
f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
* Applying default values for materials inside old J3O files
 * Default shininess in TerrainLighting

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8163 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 22:39:02 +00:00
sha..rd
2d1b2b7948 * Fixed "jME3 ate my mouse" Linux bug when an exception occurs
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8161 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 19:44:45 +00:00
sha..rd
2d93b713f3 * Reapplied r8158
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8160 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 18:57:38 +00:00
sha..rd
5a3f191135 * Reverted r8152, r8157 and r8158
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8159 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 18:52:56 +00:00
dan..om
df7d2684fd Added the shader's sources to the Logger's Info. It is a bit more verbose, but should help identify where it's coming from. Whereas before you were only getting the "Uniform"'s name that it couldn't find, now it'll tell you in which shader it is.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8158 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:30:21 +00:00
dan..om
b34a3c02e1 Added Texture2DArray and Texture3DArray.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8157 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:26:55 +00:00
dan..om
911fc1409d Removed unused imports.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8156 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:25:38 +00:00
dan..om
03c22a1dee Added two new methods to convert ColorRGBA to Vector3f and Vector4f. These should be very useful when using shaders.
Formatting.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8155 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:24:38 +00:00
dan..om
7042720106 Appended the proper OpenGL constants to Javadoc for BlendMode.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8154 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:22:20 +00:00
dan..om
87435a37d3 Fixed output param to Logger's warning.
Added"name" parameter when exception is thrown so it's easier to know what the name is.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8153 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:20:25 +00:00
dan..om
99c6a41de3 Added Vector2Array, Vector3Array and Vector4Array cases to getValueAsString() method.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8152 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-03 10:16:03 +00:00
roo..om
26f2fe8c8d Audio tests: Using play() and playInstance() on AudioNodes instead of 'deprecated' playSource() on AudioRenderer.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8150 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-02 19:53:26 +00:00
roo..om
1acd324d02 Audio tests: Used non-deprecated constructor, replaced "AudioApp" class by SimpleApplication
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8149 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-02 19:14:21 +00:00
lex..82
d613ed7c84 FIXED: org.lwjgl.LWJGLException: X Error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8148 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-02 16:59:25 +00:00
Sha..om
7929111a3a - Fixed normal vector incorrect in Mesh.getTriangle() (Thanks Kaelgaga)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8147 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 23:01:43 +00:00
nor..67
31e151fec1 - merge changes to native bullet
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8144 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 00:53:54 +00:00
nor..67
93326d1285 - fix ragdoll listeners being looped when no listener list exists
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8143 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 00:51:35 +00:00
nor..67
428f0a7627 - simplify TestRagdollCharacter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8142 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-01 00:32:51 +00:00