Commit Graph

1525 Commits (a2c9d066d87de76a60ef51a4279a1411e3c73362)
 

Author SHA1 Message Date
nor..67 6df2a0c8ec - update lwjgl to 2.8.0-nightly, fixing MacOSX applets 13 years ago
nor..67 5d79274363 - add null check on executable file to android SDK execution 13 years ago
sha..rd 6d728615a3 * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre 13 years ago
sha..rd 120a3d1e4f Blender Loader 13 years ago
nor..67 ca0e7a83af - update platform includes 13 years ago
nor..67 86e3e3d082 - add NBAndroid update center to Android Plugin 13 years ago
nor..67 94cbd653ef - change build script to use specification version (no svn suffix) for stable build 13 years ago
nor..67 5794e3c844 - change build script to use specification version (no svn suffix) for stable build 13 years ago
nor..67 a4814166b5 SDK: 13 years ago
nor..67 72a8006a11 SDK: 13 years ago
nor..67 8f2c0adefc SDK: 13 years ago
nor..67 4f149cc90b SDK: 13 years ago
bre..ns 69fe43f079 added terrain.getNormal(x,z) 13 years ago
nor..67 7036ce194a SDK: 13 years ago
bre..ns a899fbc075 fixed TerrainGrid.getHeightmapHeight, fix thanks to @Makeshift 13 years ago
nor..67 ce767f9729 SDK: 13 years ago
nor..67 68f98cc52f SDK: 13 years ago
bre..ns 86124b9a04 terrain.getHeight now scales the result 13 years ago
nor..67 4994f6f0fd SDK: 13 years ago
bre..ns 0c193bd5b9 unflipped terrain sample alphamap 13 years ago
rem..om 9bd19338e3 Renderer : fixed clear color buffer when color write is disabled 13 years ago
nor..67 c00dcbdbea - fix android library copy 13 years ago
nor..67 acbdfe8337 - add android deployment to SDK 13 years ago
nor..67 42f3770946 - fix AndroidApplication 13 years ago
nor..67 f5e02874ac - fix tests 13 years ago
nor..67 b03bc623a9 - adapt SceneApplication rendering for background rendering of OffViews etc 13 years ago
nor..67 a2778c2a3c - fix two tests calling render(tpf) 13 years ago
sha..rd 062507e23e * Render off screen surfaces even if main screen isn't visible 13 years ago
sha..rd 2f41dcfd48 * More checkFrameBufferError() only when setting an FBO, and not when setting main FB 13 years ago
sha..rd 045e2a4317 * AssetManager.loadAsset() with null key will throw exception 13 years ago
Kae..pl 0094d37e0f Loading constraints for blender 2.49 fix (warning is now shown when blender version is 2.50 or higher). 13 years ago
nor..67 6d3eb9e151 - update applet zip file 13 years ago
nor..67 641b3c7691 - add automatic data zip creation for lwjgl applet plugin 13 years ago
nor..67 589b285ba1 - revert update lwjgl to latest 2.8.0-nightly due to MacOSX issues 13 years ago
nor..67 040d028cf9 - update lwjgl to latest 2.8.0-nightly 13 years ago
nor..67 7508d6c9bc SDK: 13 years ago
rem..om 29dbdc08a4 Filters : fixed depth buffer rendering for additionnal passes 13 years ago
rem..om 90a7917e1a Cinematic : removed accessors with a typo 13 years ago
nor..67 4cc1909beb SDK: 13 years ago
nor..67 d293d00867 SDK: 13 years ago
nor..67 5b59687769 SDK: 13 years ago
nor..67 d2c60b6f19 SDK: 13 years ago
sha..rd dd7495185c * Do not use control flow in GLSL version 1.0 in Lighting.frag 13 years ago
sha..rd f6322b28ec * Fix default value for PssmShadowRenderer intensity 13 years ago
sha..rd d614244f0f * Consitency between Matrix4f.invertLocal() and Matrix3f.invertLocal(): Now both of them compare determinant to 0 to check if inversion is possible. This fixes an issue with no lighting when a really small scale is applied to scene objects 13 years ago
sha..rd 71cb644853 * Tried to fix canvas + multisampling bug by creating 1 sample pbuffer 13 years ago
sha..rd 471f449017 * Fix crash on context.restart(). Reset shader sources when shader itself is reset 13 years ago
sha..rd 8411ff22e2 * Fix incorrect warning message in OBJLoader 13 years ago
sha..rd cfbb444b97 * Ported .material loader to use BlockLanguageParser. Also made it more reliable in terms of detecting lightmaps and strange texture setups. 13 years ago
sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 13 years ago