Kirill Vainer
bcbbf001ce
sdk plugins: enable NBMs to be signed with jME signature
2015-08-16 18:44:41 -04:00
Kirill Vainer
afe5b91605
sdk: fix library references in JME3 Tests template
2015-08-15 14:09:09 -04:00
Kirill Vainer
639a1da78d
sdk: fix exception when creating "JME3 Tests" project
2015-08-15 13:56:30 -04:00
Kirill Vainer
3bd52ba4f1
sdk blender plugin: fix settings path for Mac OS X
2015-08-15 13:12:58 -04:00
Kirill Vainer
e14c6467ff
sdk: update to blender 2.75a
2015-08-15 13:09:38 -04:00
Kirill Vainer
60f209c371
.gitignore: more sdk private folders
2015-08-15 12:19:53 -04:00
Kirill Vainer
758317d06a
sdk: enable font antialiasing, DPI awareness
2015-08-15 12:17:20 -04:00
Nehon
d08ce630f9
Merge branch 'master' into PBRisComing
2015-08-15 10:38:55 +02:00
Nehon
55db59d510
Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_
2015-08-15 10:31:23 +02:00
Nehon
63f07856d8
Fixed an issue in the shader node editor where the editor was failing to open a definition when a variable name began with m_
2015-08-15 10:30:12 +02:00
Kirill Vainer
a09f8a0822
.gitignore: update for jme3-dark-laf
2015-08-14 20:37:13 -04:00
Kirill Vainer
d32226db10
GLRenderer: use #version 100 for GLSL ES shaders
2015-08-14 15:25:32 -04:00
Kirill Vainer
b8daa13841
sdk build: include the DarkMonkey theme in the SDK project
2015-08-13 23:58:24 -04:00
Kirill Vainer
3d9bb1bd9d
Merged DarkMonkey SDK Theme
...
Notable changes from DarkMonkey master:
* Removed AUTHORS / LICENSE from source code, made them part of the module metadata
* Changed module spec / impl version according to SDK version
* Removed git files and useless arch.xml from root
2015-08-13 23:29:33 -04:00
Kirill Vainer
a97048a4f3
sdk build: use "nbm revision" to allow upgrades between tagged releases
2015-08-13 22:38:44 -04:00
Nehon
cefdabf3c6
Merge branch 'master' into PBRisComing
2015-08-13 20:43:56 +02:00
Nehon
b5c946ef02
Fixed LightProbe selection according to distance and bounds
2015-08-13 20:33:49 +02:00
Kirill Vainer
3cf85668d1
sdk installer: fix permissions issues on JRE and Blender executables
2015-08-11 21:50:32 -04:00
Kirill Vainer
22540c9812
.gitignore: update for sdk projects
2015-08-11 21:20:44 -04:00
Kirill Vainer
bbb1173485
linux SDK shortcut: proper category & description for .desktop file
2015-08-11 21:19:58 -04:00
Kirill Vainer
be2e165a5d
version: consider any non-snapshot build as stable
2015-08-11 21:16:23 -04:00
Kirill Vainer
64452843f1
sdk: correct jme.com -> jme.org
2015-08-11 21:15:35 -04:00
Kirill Vainer
5709fe587d
sdk build: correct spec version dependency
2015-08-11 21:11:17 -04:00
Kirill Vainer
c69aac25b5
sdk plugins: fix link to jME3 website
2015-08-09 17:03:12 -04:00
Kirill Vainer
e60fbda50f
sdk: use a high resolution icon
2015-08-09 17:00:57 -04:00
Kirill Vainer
9eb1ce8694
sdk build: fix year in jME3 license
2015-08-09 17:00:25 -04:00
Kirill Vainer
8fcf864839
sdk build: remove googlecode upload tasks
2015-08-09 16:59:36 -04:00
Kirill Vainer
9de1cd3060
sdk build: fix incorrect regex for matching spec version
2015-08-09 13:43:28 -04:00
Kirill Vainer
42597f0bc4
sdk build: generate spec version based on GIT revision
2015-08-09 13:32:46 -04:00
Nehon
a35b499ee7
Big refactoring to how PBR is handled.
...
- Introduced a new Light type : LightProbes that are lights holding Image based Lighting information that are sent to the shader. For now, only the closest LightProbe from a geometry is sent to the shader. This will be enhanced later as it's obviously not the best way to handle this.
- Added a LightProbeFactory for easy creation and rendering of LightPorbes and associated maps. The maps generation process can also be monitored through a Listener class.
- Added various utility classses for debuging purpose.
- Added a new test case for environment with multiple LightProbes.
- Adapted the previous test case to the new system.
2015-08-09 18:39:22 +02:00
Nehon
7b7c6951ad
Fixed worldLightList sorting when a light is added to a node.
2015-08-09 18:26:34 +02:00
Kirill Vainer
e2d41ef8ee
sdk: change javac source / target to 1.6
2015-08-08 22:13:40 -04:00
Kirill Vainer
b7ab6d003e
build: separate full version from full name
2015-08-08 17:57:59 -04:00
Kirill Vainer
d36749c85b
build: fix syntax error
2015-08-08 17:39:18 -04:00
Kirill Vainer
17887b1fb0
build: new build version info system
...
* JmeVersion is no longer autogenerated, instead it pulls info from version.properties
* Added version.gradle script to generate version info and expose it to other gradle scripts
* Embed version info inside JAR manifest
* Refactor NDK finding to use the same way as the version generation
2015-08-08 17:35:05 -04:00
Kirill Vainer
0d7dea20df
.gitignore: add .nb-gradle folder to ignore list
2015-08-08 14:06:03 -04:00
Kirill Vainer
f944d7c22b
build: use SNAPSHOT as default tag
...
Maven publishing treats the "SNAPSHOT" tag in a special way, marking that build as a snapshot type build.
2015-08-08 14:03:36 -04:00
Nehon
d7b0292590
FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures
2015-08-08 09:27:49 +02:00
Nehon
a730da35b4
FilterPostProcessor now checks for ogl 3.2 capability to use multitsampled textures
2015-08-08 09:26:55 +02:00
Nehon
fc0975c0cc
removed old implementation
2015-08-08 09:25:41 +02:00
Nehon
69f1677649
Moved PBR implementation
2015-08-08 09:25:09 +02:00
Daniel Johansson
7f2626af65
Merge remote-tracking branch 'upstream/master'
2015-08-07 15:44:27 +01:00
Nehon
a655acb8f0
BatchNode now preserves the lineWidth for Line meshes when batching.
2015-08-07 08:34:11 +02:00
Kirill Vainer
a68a9747bb
SDK Update Center URL: change 3.0 -> 3.1
...
Doesn't work yet, because the 3.1 folder is missing from the updates server.
2015-08-04 23:46:00 -04:00
Kirill Vainer
2bf5a5c089
Travis-CI: fix release deployment
3.1-github-tag-test
3.1-snapshot-test-4
2015-08-02 14:49:44 -04:00
Kirill Vainer
aa1874442d
Travis-CI: release test
3.1-snapshot-test-3
2015-08-02 13:48:31 -04:00
Kirill Vainer
6a21fc9643
Travis-CI: snapshot release test
3.1-snapshot-test
3.1-snapshot-test-2
2015-08-02 13:28:13 -04:00
Matt Benson
25ca07d3d2
light constructors
2015-07-26 18:26:22 -05:00
Dokthar
df19c74248
SDK scenecomposer : changed the lineWidth of the axisMarker
...
- lineWidth of the arrows is now set at 3f
- the arrows of the axisMarker are now easier to select.
2015-07-22 22:36:05 +02:00
jmekaelthas
89fe2e57be
Bugfix: fixed some issues with bones' animations.
2015-07-21 22:23:15 +02:00