Commit Graph

1243 Commits (7a12880413e5812102c963d66a4a5ccbf40a91f5)

Author SHA1 Message Date
sha..rd 97a9b4ee00 * Fix MTL issue where "Tr 0" could cause model to be invisible even though illum index specifies that it shouldn't use transparency 13 years ago
Sha..om d38b469de6 * Fix for "Internal error wrong operand type built in unary operator function. Type: in sampler2DMS" if multisample is not being used (old ATI driver bug) 13 years ago
Kae..pl fd3c84ccce Increasing the default generated textures size (they import in reasonable time yet and are of better quality). 13 years ago
Kae..pl 846b569552 Support for generated textures merging. 13 years ago
sha..rd a28d0d8baf * Initial commit for light-weight jME3 AWT panels 13 years ago
sha..rd 5d5e0082a7 * Fix inside view for Dome shape 13 years ago
sha..rd adf65d648a * Fix message "WARNING: Cannot locate native library: libbulletjme" 13 years ago
sha..rd c7ebfc9b77 * Deleted useless com.jme3.renderer.layer package 13 years ago
sha..rd b1e46de5ee * Deleted useless com.jme3.video package 13 years ago
sha..rd 3f95a0ca2f * Eclipse classpath no longer includes .svn folders 13 years ago
Kae..pl ff3336679d Setter for generated texture depth added. 13 years ago
sha..rd 73f073c794 * Headless context will no longer initialize audio renderer 13 years ago
bre..ns ca628fe5d6 fixed terrain scale bug 13 years ago
bre..ns 210e4ad17b updated HelloTerrain for LOD API changes 13 years ago
sha..rd c81a1a4d3e * Fix NPE in SkyFactory when used on android 13 years ago
sha..rd caaf407546 * Prevent linux crash if OpenAL cannot be loaded 13 years ago
Kae..pl 780da5e581 Tests for loading bone and object animation from blender added. 13 years ago
Kae..pl 0b274b3c1b Automatic loading of both bone and object animations (no need to specify animations in blender key any more). 13 years ago
Kae..pl ce259299e2 Track length getter added. 13 years ago
Kae..pl 6c341850d2 Refactoring to constraints. Implementation now not dependant on the animation type. 13 years ago
Kae..pl c773395ace Animations refactoring. 13 years ago
roo..li 7967cc1c33 Updated jme3test.helloworld: Used best practices, simplified, removed deprecations, added javadoc, added TerrainCollision. 13 years ago
sha..rd c8f96e47a4 * Fixed Lighting.frag compile error when using vertex lighting 13 years ago
Kae..pl a649917c27 'copyFrom' method added to Camera. 13 years ago
PSp..om c548987709 Removing the deprecated packages and old version of the 13 years ago
PSp..om 878d997a4e Removing deprecated references. 13 years ago
PSp..om 7c77fc404b Removing deprecated networking code. 13 years ago
sha..rd a5be89598f * Always close InputStream in WAVLoader 13 years ago
nor..67 30dd60aea7 - update lwjgl to latest nightly 13 years ago
Kae..pl c58ffe4ddc Fix a bug with animation when Y axis was UP. 13 years ago
Sha..om 03ffc22446 * Spatial.setLocal***() methods no longer set world transform since it will be updated later on 13 years ago
Kae..pl 0dd85b8fe1 Fix to attaching objects to the scene's node. 13 years ago
Kae..pl bfc57cc7db Spatial animation support added. 13 years ago
rem..om 6600473a82 Blender Loader : Added a check to avoid crash when a vertex has more than 4 bones weight. 13 years ago
rem..om bf70599185 Blender Loader : implemented fixUpAxis for meshes 13 years ago
rem..om c011a29529 OGLES renderer : gl error now appear after the shader code output when a shader fail to compile (like in LWJGL renderer) 13 years ago
nor..67 fdd29d7be3 - fix HDRRenderer on OSX 13 years ago
nor..67 2eca2f0bdd - fix some int * float errors in Parallax.glsllib, still crashing on mac due to lines 39/42 13 years ago
nor..67 aaa7042266 - update to lwjgl 2.8.0 nightly (fixing Linux OpenAL) 13 years ago
PSp..om 3f6461a4a8 Made the static utility methods static. "D'oh!" 13 years ago
rem..om 1ca81c3355 Added GammaCorrectionFilter contributed by phate666 13 years ago
Kae..pl 8deba71f8d Blender loading logic refactoring: 13 years ago
Kae..pl ec4486d5eb Adding the MeshContext that will help with mesh modifications in a future. 13 years ago
bre..ns f6ebb7a262 terrain lod control rafactoring 13 years ago
Kae..pl 393c67c9b7 Removing unnecessary operations from ArmatureModifier. 13 years ago
rem..om 6ed981db10 PSSM : fixed wrong shadows when frustum near clip is 0 or negative (parallel projection issue) 13 years ago
Kae..pl 0775b93088 Added support for modifiers validating. Now modifiers that are invalid will not be loaded. 13 years ago
Kae..pl ba57377795 Refactoring: renaming 'DataRepository' to 'BlenderContext'. 13 years ago
Kae..pl 7a44519bac Modifiers refactoring. Common reference to loaded modifier to all classes deriving from 'Modifier' was dropped. 13 years ago
rem..om 6bbf141b9f terrain : fixed an issue on texture coordinates calculation (Some worm hole through space and time prevented the fix to go with previous commit....or that's just me) 13 years ago