jul..om
b76bffcd2f
Fixes a minor threading problem and removes useless imports
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9896 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
e4d776ae0e
Initializes ALUT (JOAL) in the static initializer to avoid freezing everything
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9895 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
03fe815bd2
Avoids initializing the display twice (work in progress)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9894 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
965b595384
Sets the input sources to avoid throwing a NullPointerException and sets the proper size to the canvas
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9893 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
37f8447896
- move JOGL audio renderer to correct package
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9892 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
baeb7d7de8
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9890 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
7fdc6bbe46
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9889 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
87e6ea3230
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9888 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
772c977e15
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9887 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
80f94431d9
Adds a few missing features into the shader-based renderer relying on JOGL 2.0
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9886 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
f75b45aff7
Adds a few missing checks into the initialization sequence of the shader-based renderer relying on JOGL 2.0
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9885 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
c84efe3436
Uses almost the same initialization sequence than the shader-based renderer relying on its competitor
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9884 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
jul..om
9b9db3bd31
Updates the renderers based on JOGL 2.0 (and JOAL 1.1.3)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9878 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
12 years ago
nor..67
1cc957e7e9
- big refactoring of engine build and cleaning of sources, totally breaking SDK build for now
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- separate jar files for engine components
- resolve dependencies between code parts
- remove Nifty dependency from Cinematics
- remove Physics dependency from TerrainGrid
- add public accessors to Natives Extraction
- remove RenderHint serialization from networking
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8838 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
9e53abbb7a
move jme3 to trunk
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@6971 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
14 years ago