Commit Graph

627 Commits (49a9a6f99bdf63db66f3dc769ef3fcfa1759255b)

Author SHA1 Message Date
MeFisto94 23fe0658a6 Fixed a NPE when Serializing a Spline without points. Also fixed a Typo. 9 years ago
MeFisto94 15c9c083cd Allow MotionEvents to be cloned 9 years ago
Paul Speed 8b1ddbe60f First round of getting JmeCloneable implemented... added 9 years ago
Nehon dff4befafb Added an option to not render backfaces shadows with the shadow renderer and the shadow filter. It's the default for the renderer but not for the filter as it may have some edges artifacts. 9 years ago
Nehon 32be69f3e6 Remove a lot of duplicate code for shadows 9 years ago
Paul Speed 0b487ee9f3 Moved the file writing in screen shot app state to its own 9 years ago
Nehon f391b9c3aa Made AbstractControl Implement Cloneable 9 years ago
Nehon cb56fd88eb For some reason the J3MLoader never loads the material name. Not that it's really important, but since we have the name field... let's read it... 9 years ago
Paul Speed f83c7006f0 Removed some cloneForSpatial() methods that weren't doing anything 9 years ago
Paul Speed 10947e8b50 Modified the JmeCloneable's clone() method to be jmeClone() so that 9 years ago
Paul Speed 68425480cb Removed a bit of commented out dead code. 9 years ago
InShadow 947904b71d Added public method getGeometry on Batch class. 9 years ago
Paul Speed 70154f1b1d Added a simple deep cloning that can replace all of our odd post-fixup 9 years ago
Nehon 838978ed15 Null check for the renderFrameBuffer of the fpp when cleaning up the fpp. It may be null if multisampling is enabled. 9 years ago
MeFisto94 870f84c6c6 Fixes #442 - Add 64bit detection for the armv7 platform 9 years ago
Daniel Johansson 9f9cb824cd Fixed an issue with J3MLoader thinking certain texture path patterns with new texture options still looked like old style and hence ignoring new options and getting the texture path wrong. 9 years ago
Nehon f14e609287 Updated MatParam.getAsString to reflect recent change on j3m texture parameter format 9 years ago
Kirill Vainer b431d16981 Cylinder: fix incorrect axis samples for closed 9 years ago
InShadow 6c9cd46e11 Corrected spelling mistake. 9 years ago
Teencrusher 5468a48050 Removed the modification of the input parameter that lead to a wrong axisSamples member then the cylinder was closed 9 years ago
Alrik f925e3eb81 - revert mistake 9 years ago
Alrik 546850130d - make the comment more precise because user control and world inverse / 9 years ago
Alrik 54d563dde2 - remove unnecessary comment 9 years ago
TehLeo 449bc443b3 Update BufferUtils.java 9 years ago
Alrik 03b351f26c - fix Bone constructor doesn't clone the given Bone object parameter 9 years ago
MeFisto94 a3372284e9 Be more verbose when the Asset Path is outside of the root. 9 years ago
Nehon 44601cf5ff Added an experimental MikkTspace generator 9 years ago
InShadow 1073eba6be Cleaned up BatchNode a bit and implemented collideWith to work only with non-batched children. 9 years ago
Kirill Vainer bc8ecc3bc3 Update Particle.vert 9 years ago
MeFisto94 c90048595f Removed AudioNode.Type in favor of AudioData.DataType, which is what we are using now. 9 years ago
Kirill Vainer 2a959e17ab particle: fix fading not working correctly 9 years ago
MeFisto94 6f6e93e01b Simplified the AudioNode constructors (#342) and allow looping/seeking on every AudioNode now by default. 9 years ago
MeFisto94 f233565031 Changed the copyright notice in the comments just like it was done on 25ca07d. 9 years ago
MeFisto94 6c4e8010f2 Fixes the bug of shallow copies when cloning lights (See http://hub.jmonkeyengine.org/t/what-is-the-expected-meaning-of-light-clone/35100 ) 9 years ago
MeFisto94 04566d8c6a Fixes #360 : Material now serializes name 9 years ago
john01dav f9a9839228 Added enqueue runnable 9 years ago
Paul Speed a0261e78fb Added meaningful messages to the exceptions. 9 years ago
Paul Speed d4c94bc7c0 Added a vector4f based populate method. 9 years ago
Paul Speed 8cfe537625 Fix clone to account for the update list added for update 9 years ago
Pesegato 1df3c204f2 Added support to Logitech F310 with Xinput for Windows 10 9 years ago
Kirill Vainer 2ca55c8b3a LWJGL3 improvements 9 years ago
Daniel Johansson 69c17d72c8 Reverted statistics code for tracking number of lights in the scene. Not counting correctly. Maybe this can be added back in later on. 9 years ago
Daniel Johansson 25b9691e32 Added support for toggling lights on and off via Light.setEnabled(boolean). This implements #393 9 years ago
Daniel Johansson 67eb998ef4 Added numLights to statistics. This tells us how many lights are left to render after filtering has occurred. Also did some tidy up of javadoc in RenderManager. 9 years ago
Daniel Johansson e0c24cd73a Added a guard to ensure setSinglePassLightBatchSize() is set to a minimum of at least 1. 9 years ago
NemesisMate 19577c3288 Fixed a possible bug in TextureAtlas.java 9 years ago
Paul Speed b006204c0f Various warning-related cleanups. Added @Overrides 9 years ago
Paul Speed 3189323c2f Converted manual array + list management over to just use SafeArrayList. 9 years ago
Paul Speed 46794e251d Allow the caller to override the axis' default dead 9 years ago
Paul Speed 2a2c71dadf Modified to pay attention to the joystick axis' 9 years ago