sha..rd
3db3648866
* Fix spelling error in AmbientLight: uneffected -> unaffected
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8642 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
a2c9d066d8
SDK:
...
- fix threading in AbstractCameraController
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8641 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
e291dc9906
SDK:
...
- change behavior when classes are changed and a scene is opened already
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8640 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
a2975b70a0
cleaned up threading in TerrainEditorController
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8639 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
fda1ee37ca
SDK:
...
- make "classes changed" message be displayed as information and not as an error
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8638 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
dcaa8c334f
SDK:
...
- remove assets folder from ProjectAssetManager classpath
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8637 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
8f61aa757c
fixed terrain editor errors
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8636 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
35560cd836
SDK:
...
- another SceneToolController threading fix
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8635 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
102257be93
SDK:
...
- fix SelectTool not updating selection mesh
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8634 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
574259d5aa
SDK:
...
- threading fix for SceneToolController
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8633 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
2df43b3baa
SDK:
...
- make SceneComposer reload scene automatically on ClassPath change
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8632 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
c350e33214
SDK:
...
- compare DataObjects for seeing if same file is opened again
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8631 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
dde203f347
SDK:
...
- fix VehicleCreator camera threading
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8630 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
d95e99ecc0
SDK:
...
- fix camera toolbar flickering
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8629 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
76d04b6e49
SDK:
...
- fix scene closing when opening file while scene is already used
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8628 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
b43b9efe18
SDK:
...
- more threading fixes in Scene(Composer)ToolController
- change order of calls in Application (first SceneApplication sets up your SceneRequest, then plugin sceneOpened is called, for sceneClosed the scene is destructed after the call)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8627 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
b90d093ef0
SDK:
...
- fix threading in SceneToolController
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8626 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
89aa2b160f
SDK:
...
- add physics undo/redo to MoveTool
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8625 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
5cf69aa5fd
SDK:
...
- fix Vehicle Creator scene opening
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8624 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
122d438e9d
SDK:
...
- fix some bugs related to scene opening
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8623 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
818a8bdaab
SDK:
...
- remove invokeLater from TerrainEditor
- add isOgl() and isAwt() for asserting threading to SceneApplication
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8622 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
10ce82f423
SDK:
...
- changes in Scene opening (all callbacks are coming on the EDT now)
- optimize selection callbacks
- optimize/simplify threading
- recognize changes in classpath and recreate ClassPath for AssetManager based on that
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8621 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
1fa17fa99a
- show user dialog when class specified in CustomControl wizard is no Control
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8620 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
4dd25e370c
- improve error dialog
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8619 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
c028bc4212
- add some user feedback when Custom Control classes cannot be instantiated
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8618 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
dd5449a33b
- add a selection list of classes that extend AbstractControl or implement Control for custom Control wizard
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8617 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
dan..om
fbb396b8a2
* Fixed extrapolateLinear() so it would really extrapolates if bigger than 1 or smaller than 0. The old behavior was to clamp between 0 and 1, doing exactly the same thing as interpolateLinear().
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8616 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
12b70d9b29
- change default wizard title for Custom Controls
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8615 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
47e9b74e6a
- enable compile on save by default in BasicGameProject
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8614 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
159d9d5e2b
- fix ProjectAssetManager classpath url gathering
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8613 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
3c4fa71a3c
- throw exception when trying to set AssetEventListener on ProjectAssetManager -> use addEventListener
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8612 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
02dc993c21
- remove futile call
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8611 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
a9501c7ed4
- add list of external AssetKeys and FileObjects to AssetDataObject
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- use AssetDataObject asset tracking in ModelImportTool instead of own solution
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8610 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
70d600bc24
- add project classpath items to ProjectAssetManager as UrlLocators
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8609 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
01e7ae48b4
- add physics button tooltips Bundle.properties
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8608 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
dc82dd7680
- add physics button tooltips
...
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8607 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
23b4e2fcf0
- synchronized access to AssetManager ClassLoader list
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8606 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
c0695b0a3a
- make ClassLoader list in AssetManager a syncronized list
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8605 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
200801cd4e
SDK:
...
- Fix bug in physics stop button
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8604 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
5826b4cefe
SDK:
...
- Make MoveTool move physics objects correctly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8603 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
95d2b2d710
SDK:
...
- Add physics play/pause buttons (WIP, all objects are added/removed when pressing play/pause)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8602 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
0776fbf94a
SDK:
...
- Add support for loading classes from the project classpath with j3o files and use them in the editors
- Add support for adding custom Control classes to SceneExplorer
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8601 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
9f16b989fe
- add a way to add a classpath for loading in-asset classes to AssetManager, use in BinaryImporter
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8600 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
6936c34b75
- add code for keeping list of additional assets for AssetDataObject (not used anywhere yet)
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8599 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
nor..67
85d5666644
- fix nightly compile error due to changed AssetEventListener interface
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8598 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
511c417fe7
* AssetEventListener now has an additional callback that can be used to detect when a dependent asset has failed to load.
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Since dependent assets that were not located have no exception thrown, detection of this event could be needed by some tools e.g. jMonkeyPlatform to indicate to the user that the asset may have not been loaded correctly.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8597 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
66127db26d
* Standardized handling for loading dependent assets for all loaders
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If asset cannot be located, then the loader must replace the asset that
was supposed to be used with a placeholder, and raise a WARNING in the log
indicating that the asset cannot be located, containing both the name of the
dependent asset and the parent asset that is loading it
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8596 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
bre..ns
21809776dc
allow empty keyframe sets (rotation, translation) to be supplied to SpatialTrack
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8595 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
de75b794c2
* Remove duplicate code in MeshLoader that handles loading the material list
...
* Added javadoc in OgreMeshKey
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8594 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago
sha..rd
cfd13e8d33
* Added some new lines here and there
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8593 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
13 years ago