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@ -39,7 +39,6 @@ import com.jme3.gde.core.scene.SceneApplication; |
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import com.jme3.gde.core.sceneexplorer.nodes.AbstractSceneExplorerNode; |
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode; |
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import com.jme3.gde.core.sceneexplorer.nodes.JmeSpatial; |
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import com.jme3.gde.core.sceneexplorer.nodes.JmeTerrainQuad; |
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import com.jme3.gde.core.undoredo.AbstractUndoableSceneEdit; |
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import com.jme3.gde.core.undoredo.SceneUndoRedoManager; |
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import com.jme3.gde.core.util.TerrainUtils; |
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@ -309,116 +308,121 @@ public class TerrainEditorController implements NodeListener { |
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* pre-calculate the terrain's entropy values |
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*/ |
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public void generateEntropies(final ProgressMonitor progressMonitor) { |
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SceneApplication.getApplication().enqueue(new Callable<Object>() { |
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public Object call() throws Exception { |
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doGenerateEntropies(progressMonitor); |
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return null; |
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} |
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}); |
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} |
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private void doGenerateEntropies(ProgressMonitor progressMonitor) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return; |
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terrain.generateEntropy(progressMonitor); |
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} |
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// blocks on scale get
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public Float getTextureScale(final int layer) { |
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try { |
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Float scale = |
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SceneApplication.getApplication().enqueue(new Callable<Float>() { |
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public Float call() throws Exception { |
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return doGetTextureScale(layer); |
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} |
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}).get(); |
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return scale; |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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return null; |
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} |
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protected Float doGetTextureScale(int layer) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return 1f; |
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MatParam matParam = null; |
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer+"_scale"); |
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if (matParam == null) |
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return -1f; |
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return (Float) matParam.getValue(); |
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} |
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if (SceneApplication.getApplication().isOgl()) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return; |
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terrain.generateEntropy(progressMonitor); |
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} else { |
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SceneApplication.getApplication().enqueue(new Callable<Object>() { |
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// blocks on scale set
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public void setTextureScale(final int layer, final float scale) { |
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try { |
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SceneApplication.getApplication().enqueue(new Callable() { |
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public Object call() throws Exception { |
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doSetTextureScale(layer, scale); |
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generateEntropies(progressMonitor); |
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return null; |
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} |
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}).get(); |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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}); |
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} |
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} |
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private void doSetTextureScale(int layer, float scale) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return; |
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terrain.getMaterial().setFloat("DiffuseMap_"+layer+"_scale", scale); |
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setNeedsSave(true); |
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/** |
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* Get the scale of the texture at the specified layer. |
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* Blocks on the OGL thread |
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*/ |
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public Float getTextureScale(final int layer) { |
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if (SceneApplication.getApplication().isOgl()) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return 1f; |
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MatParam matParam = null; |
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer+"_scale"); |
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if (matParam == null) |
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return -1f; |
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return (Float) matParam.getValue(); |
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} else { |
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try { |
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Float scale = |
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SceneApplication.getApplication().enqueue(new Callable<Float>() { |
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public Float call() throws Exception { |
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return getTextureScale(layer); |
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} |
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}).get(); |
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return scale; |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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} |
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return null; |
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} |
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// blocks on texture get
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public Texture getDiffuseTexture(final int layer) { |
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try { |
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Texture tex = |
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SceneApplication.getApplication().enqueue(new Callable<Texture>() { |
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public Texture call() throws Exception { |
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return doGetDiffuseTexture(layer); |
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/** |
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* Set the scale of a texture at the specified layer |
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* Blocks on the OGL thread |
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*/ |
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public void setTextureScale(final int layer, final float scale) { |
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if (SceneApplication.getApplication().isOgl()) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return; |
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terrain.getMaterial().setFloat("DiffuseMap_"+layer+"_scale", scale); |
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setNeedsSave(true); |
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} else { |
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try { |
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SceneApplication.getApplication().enqueue(new Callable() { |
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public Object call() throws Exception { |
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setTextureScale(layer, scale); |
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return null; |
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} |
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}).get(); |
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return tex; |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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} |
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return null; |
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} |
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/** |
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* Get the diffuse texture at the specified layer. |
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* Run this on the GL thread! |
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* Blocks on the GL thread! |
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*/ |
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private Texture doGetDiffuseTexture(int layer) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return null; |
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MatParam matParam = null; |
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if (layer == 0) |
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matParam = terrain.getMaterial().getParam("DiffuseMap"); |
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else |
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer); |
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public Texture getDiffuseTexture(final int layer) { |
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if (SceneApplication.getApplication().isOgl()) { |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return null; |
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MatParam matParam = null; |
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if (layer == 0) |
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matParam = terrain.getMaterial().getParam("DiffuseMap"); |
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else |
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matParam = terrain.getMaterial().getParam("DiffuseMap_"+layer); |
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if (matParam == null || matParam.getValue() == null) { |
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if (matParam == null || matParam.getValue() == null) { |
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return null; |
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} |
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Texture tex = (Texture) matParam.getValue(); |
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return tex; |
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} else { |
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try { |
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Texture tex = |
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SceneApplication.getApplication().enqueue(new Callable<Texture>() { |
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public Texture call() throws Exception { |
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return getDiffuseTexture(layer); |
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} |
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}).get(); |
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return tex; |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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return null; |
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} |
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Texture tex = (Texture) matParam.getValue(); |
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return tex; |
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} |
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private Texture doGetAlphaTexture(Terrain terrain, int alphaLayer) { |
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@ -447,63 +451,44 @@ public class TerrainEditorController implements NodeListener { |
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* @param texturePath if null, the default texture will be used |
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*/ |
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public void setDiffuseTexture(final int layer, final String texturePath) { |
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try { |
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SceneApplication.getApplication().enqueue(new Callable() { |
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public Object call() throws Exception { |
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doSetDiffuseTexture(layer, texturePath); |
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return null; |
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} |
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}).get(); |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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} |
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private void doSetDiffuseTexture(int layer, String texturePath) { |
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String path = texturePath; |
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if (texturePath == null || texturePath.equals("")) |
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texturePath = DEFAULT_TERRAIN_TEXTURE; |
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path = DEFAULT_TERRAIN_TEXTURE; |
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Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(texturePath); |
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tex.setWrap(WrapMode.Repeat); |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (layer == 0) |
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terrain.getMaterial().setTexture("DiffuseMap", tex); |
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else |
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terrain.getMaterial().setTexture("DiffuseMap_"+layer, tex); |
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doSetTextureScale(layer, DEFAULT_TEXTURE_SCALE); |
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setNeedsSave(true); |
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Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(path); |
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setDiffuseTexture(layer, tex); |
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} |
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private void doSetDiffuseTexture(int layer, Texture tex) { |
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tex.setWrap(WrapMode.Repeat); |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return; |
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if (layer == 0) |
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terrain.getMaterial().setTexture("DiffuseMap", tex); |
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else |
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terrain.getMaterial().setTexture("DiffuseMap_"+layer, tex); |
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setNeedsSave(true); |
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} |
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/** |
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* Set the diffuse texture at the specified layer. |
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* Blocks on the GL thread |
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* @param layer number to set the texture |
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*/ |
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public void setDiffuseTexture(final int layer, final Texture texture) { |
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if (SceneApplication.getApplication().isOgl()) { |
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texture.setWrap(WrapMode.Repeat); |
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Terrain terrain = (Terrain) getTerrain(null); |
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if (terrain == null) |
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return; |
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if (layer == 0) |
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terrain.getMaterial().setTexture("DiffuseMap", texture); |
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else |
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terrain.getMaterial().setTexture("DiffuseMap_"+layer, texture); |
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public void setDiffuseTexture(final int layer, final Texture texture) { |
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try { |
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SceneApplication.getApplication().enqueue(new Callable() { |
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public Object call() throws Exception { |
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doSetDiffuseTexture(layer, texture); |
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return null; |
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} |
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}).get(); |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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setNeedsSave(true); |
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} else { |
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try { |
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SceneApplication.getApplication().enqueue(new Callable() { |
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public Object call() throws Exception { |
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setDiffuseTexture(layer, texture); |
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return null; |
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} |
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}).get(); |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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} |
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} |
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@ -513,18 +498,22 @@ public class TerrainEditorController implements NodeListener { |
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* @param texturePath |
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*/ |
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public void removeTextureLayer(final int layer) { |
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try { |
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SceneApplication.getApplication().enqueue(new Callable() { |
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public Object call() throws Exception { |
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doRemoveDiffuseTexture(layer); |
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doRemoveNormalMap(layer); |
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return null; |
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} |
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}).get(); |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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if (SceneApplication.getApplication().isOgl()) { |
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doRemoveDiffuseTexture(layer); |
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doRemoveNormalMap(layer); |
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} else { |
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try { |
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SceneApplication.getApplication().enqueue(new Callable() { |
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public Object call() throws Exception { |
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removeTextureLayer(layer); |
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return null; |
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} |
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}).get(); |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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} |
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} |
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@ -553,43 +542,42 @@ public class TerrainEditorController implements NodeListener { |
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setNeedsSave(true); |
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} |
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// blocks on normal map get
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public Texture getNormalMap(final int layer) { |
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try { |
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Texture tex = |
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SceneApplication.getApplication().enqueue(new Callable<Texture>() { |
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public Texture call() throws Exception { |
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return doGetNormalMap(layer); |
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} |
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}).get(); |
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return tex; |
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} catch (InterruptedException ex) { |
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Exceptions.printStackTrace(ex); |
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} catch (ExecutionException ex) { |
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Exceptions.printStackTrace(ex); |
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} |
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return null; |
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|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* Get the normal map texture at the specified layer. |
|
|
|
|
* Run this on the GL thread! |
|
|
|
|
*/ |
|
|
|
|
private Texture doGetNormalMap(int layer) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return null; |
|
|
|
|
MatParam matParam = null; |
|
|
|
|
if (layer == 0) |
|
|
|
|
matParam = terrain.getMaterial().getParam("NormalMap"); |
|
|
|
|
else |
|
|
|
|
matParam = terrain.getMaterial().getParam("NormalMap_"+layer); |
|
|
|
|
public Texture getNormalMap(final int layer) { |
|
|
|
|
if (SceneApplication.getApplication().isOgl()) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return null; |
|
|
|
|
MatParam matParam = null; |
|
|
|
|
if (layer == 0) |
|
|
|
|
matParam = terrain.getMaterial().getParam("NormalMap"); |
|
|
|
|
else |
|
|
|
|
matParam = terrain.getMaterial().getParam("NormalMap_"+layer); |
|
|
|
|
|
|
|
|
|
if (matParam == null || matParam.getValue() == null) { |
|
|
|
|
return null; |
|
|
|
|
if (matParam == null || matParam.getValue() == null) { |
|
|
|
|
return null; |
|
|
|
|
} |
|
|
|
|
Texture tex = (Texture) matParam.getValue(); |
|
|
|
|
return tex; |
|
|
|
|
} else { |
|
|
|
|
try { |
|
|
|
|
Texture tex = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Texture>() { |
|
|
|
|
public Texture call() throws Exception { |
|
|
|
|
return getNormalMap(layer); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return tex; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
Texture tex = (Texture) matParam.getValue(); |
|
|
|
|
return tex; |
|
|
|
|
return null; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
@ -597,7 +585,13 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
* Blocks on the GL thread |
|
|
|
|
*/ |
|
|
|
|
public void setNormalMap(final int layer, final String texturePath) { |
|
|
|
|
try { |
|
|
|
|
if (texturePath != null) { |
|
|
|
|
Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(texturePath); |
|
|
|
|
setNormalMap(layer, tex); |
|
|
|
|
} else { |
|
|
|
|
setNormalMap(layer, (Texture)null); |
|
|
|
|
} |
|
|
|
|
/*try { |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable() { |
|
|
|
|
public Object call() throws Exception { |
|
|
|
|
doSetNormalMap(layer, texturePath); |
|
|
|
@ -608,69 +602,48 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
}*/ |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private void doSetNormalMap(int layer, String texturePath) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return; |
|
|
|
|
/** |
|
|
|
|
* Set the normal map texture at the specified layer |
|
|
|
|
*/ |
|
|
|
|
public void setNormalMap(final int layer, final Texture texture) { |
|
|
|
|
if (SceneApplication.getApplication().isOgl()) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return; |
|
|
|
|
if (texture == null) { |
|
|
|
|
// remove the texture if it is null
|
|
|
|
|
if (layer == 0) |
|
|
|
|
terrain.getMaterial().clearParam("NormalMap"); |
|
|
|
|
else |
|
|
|
|
terrain.getMaterial().clearParam("NormalMap_"+layer); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (texturePath == null) { |
|
|
|
|
// remove the texture if it is null
|
|
|
|
|
if (layer == 0) |
|
|
|
|
terrain.getMaterial().clearParam("NormalMap"); |
|
|
|
|
else |
|
|
|
|
terrain.getMaterial().clearParam("NormalMap_"+layer); |
|
|
|
|
} else { |
|
|
|
|
Texture tex = SceneApplication.getApplication().getAssetManager().loadTexture(texturePath); |
|
|
|
|
tex.setWrap(WrapMode.Repeat); |
|
|
|
|
texture.setWrap(WrapMode.Repeat); |
|
|
|
|
|
|
|
|
|
if (layer == 0) |
|
|
|
|
terrain.getMaterial().setTexture("NormalMap", tex); |
|
|
|
|
terrain.getMaterial().setTexture("NormalMap", texture); |
|
|
|
|
else |
|
|
|
|
terrain.getMaterial().setTexture("NormalMap_"+layer, tex); |
|
|
|
|
} |
|
|
|
|
enableTextureButtons(); |
|
|
|
|
setNeedsSave(true); |
|
|
|
|
} |
|
|
|
|
terrain.getMaterial().setTexture("NormalMap_"+layer, texture); |
|
|
|
|
|
|
|
|
|
public void setNormalMap(final int layer, final Texture texture) { |
|
|
|
|
try { |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable() { |
|
|
|
|
public Object call() throws Exception { |
|
|
|
|
doSetNormalMap(layer, texture); |
|
|
|
|
return null; |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private void doSetNormalMap(int layer, Texture tex) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return; |
|
|
|
|
if (tex == null) { |
|
|
|
|
// remove the texture if it is null
|
|
|
|
|
if (layer == 0) |
|
|
|
|
terrain.getMaterial().clearParam("NormalMap"); |
|
|
|
|
else |
|
|
|
|
terrain.getMaterial().clearParam("NormalMap_"+layer); |
|
|
|
|
return; |
|
|
|
|
setNeedsSave(true); |
|
|
|
|
} else { |
|
|
|
|
try { |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable() { |
|
|
|
|
public Object call() throws Exception { |
|
|
|
|
setNormalMap(layer, texture); |
|
|
|
|
return null; |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
tex.setWrap(WrapMode.Repeat); |
|
|
|
|
|
|
|
|
|
if (layer == 0) |
|
|
|
|
terrain.getMaterial().setTexture("NormalMap", tex); |
|
|
|
|
else |
|
|
|
|
terrain.getMaterial().setTexture("NormalMap_"+layer, tex); |
|
|
|
|
|
|
|
|
|
setNeedsSave(true); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// blocks on GL thread until terrain is created
|
|
|
|
@ -701,72 +674,6 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
return null; // if failed
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/*private Terrain doCreateTerrain(Node parent, |
|
|
|
|
int totalSize, |
|
|
|
|
int patchSize, |
|
|
|
|
int alphaTextureSize, |
|
|
|
|
float[] heightmapData, |
|
|
|
|
String sceneName, |
|
|
|
|
JmeSpatial jmeNodeParent) throws IOException |
|
|
|
|
{ |
|
|
|
|
AssetManager manager = SceneApplication.getApplication().getAssetManager(); |
|
|
|
|
|
|
|
|
|
Terrain terrain = new TerrainQuad("terrain-"+sceneName, patchSize, totalSize, heightmapData); //TODO make this pluggable for different Terrain implementations
|
|
|
|
|
com.jme3.material.Material mat = new com.jme3.material.Material(manager, "Common/MatDefs/Terrain/TerrainLighting.j3md"); |
|
|
|
|
|
|
|
|
|
String assetFolder = ""; |
|
|
|
|
if (manager != null && manager instanceof ProjectAssetManager) |
|
|
|
|
assetFolder = ((ProjectAssetManager)manager).getAssetFolderName(); |
|
|
|
|
|
|
|
|
|
// write out 3 alpha blend images
|
|
|
|
|
for (int i=0; i<NUM_ALPHA_TEXTURES; i++) { |
|
|
|
|
BufferedImage alphaBlend = new BufferedImage(alphaTextureSize, alphaTextureSize, BufferedImage.TYPE_INT_ARGB); |
|
|
|
|
if (i == 0) { |
|
|
|
|
// the first alpha level should be opaque so we see the first texture over the whole terrain
|
|
|
|
|
for (int h=0; h<alphaTextureSize; h++) |
|
|
|
|
for (int w=0; w<alphaTextureSize; w++) |
|
|
|
|
alphaBlend.setRGB(w, h, 0x00FF0000);//argb
|
|
|
|
|
} |
|
|
|
|
File alphaFolder = new File(assetFolder+"/Textures/terrain-alpha/"); |
|
|
|
|
if (!alphaFolder.exists()) |
|
|
|
|
alphaFolder.mkdir(); |
|
|
|
|
String alphaBlendFileName = "/Textures/terrain-alpha/"+sceneName+"-"+((Node)terrain).getName()+"-alphablend"+i+".png"; |
|
|
|
|
File alphaImageFile = new File(assetFolder+alphaBlendFileName); |
|
|
|
|
ImageIO.write(alphaBlend, "png", alphaImageFile); |
|
|
|
|
Texture tex = manager.loadAsset(new TextureKey(alphaBlendFileName, false)); |
|
|
|
|
if (i == 0) |
|
|
|
|
mat.setTexture("AlphaMap", tex); |
|
|
|
|
else if (i == 1) |
|
|
|
|
mat.setTexture("AlphaMap_1", tex); |
|
|
|
|
else if (i == 2) |
|
|
|
|
mat.setTexture("AlphaMap_2", tex); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// give the first layer default texture
|
|
|
|
|
Texture defaultTexture = manager.loadTexture(DEFAULT_TERRAIN_TEXTURE); |
|
|
|
|
defaultTexture.setWrap(WrapMode.Repeat); |
|
|
|
|
mat.setTexture("DiffuseMap", defaultTexture); |
|
|
|
|
mat.setFloat("DiffuseMap_0_scale", DEFAULT_TEXTURE_SCALE); |
|
|
|
|
mat.setBoolean("WardIso", true); |
|
|
|
|
|
|
|
|
|
((Node)terrain).setMaterial(mat); |
|
|
|
|
((Node)terrain).setModelBound(new BoundingBox()); |
|
|
|
|
((Node)terrain).updateModelBound(); |
|
|
|
|
((Node)terrain).setLocalTranslation(0, 0, 0); |
|
|
|
|
((Node)terrain).setLocalScale(4f, 1f, 4f); |
|
|
|
|
|
|
|
|
|
// add the lod control
|
|
|
|
|
TerrainLodControl control = new TerrainLodControl(terrain, SceneApplication.getApplication().getCamera()); |
|
|
|
|
((Node)terrain).addControl(control); |
|
|
|
|
|
|
|
|
|
parent.attachChild((Node)terrain); |
|
|
|
|
|
|
|
|
|
setNeedsSave(true); |
|
|
|
|
|
|
|
|
|
addSpatialUndo(parent, (Node)terrain, jmeNodeParent); |
|
|
|
|
|
|
|
|
|
return terrain; |
|
|
|
|
}*/ |
|
|
|
|
|
|
|
|
|
private void addSpatialUndo(final Node undoParent, final Spatial undoSpatial, final AbstractSceneExplorerNode parentNode) { |
|
|
|
|
//add undo
|
|
|
|
@ -919,22 +826,30 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
return sky; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
* Is there a texture at the specified layer? |
|
|
|
|
* Blocks on ogl thread |
|
|
|
|
*/ |
|
|
|
|
public boolean hasTextureAt(final int i) { |
|
|
|
|
try { |
|
|
|
|
Boolean result = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Boolean>() { |
|
|
|
|
public Boolean call() throws Exception { |
|
|
|
|
Texture tex = doGetDiffuseTexture(i); |
|
|
|
|
return tex != null; |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return result; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
if (SceneApplication.getApplication().isOgl()) { |
|
|
|
|
Texture tex = getDiffuseTexture(i); |
|
|
|
|
return tex != null; |
|
|
|
|
} else { |
|
|
|
|
try { |
|
|
|
|
Boolean result = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Boolean>() { |
|
|
|
|
public Boolean call() throws Exception { |
|
|
|
|
return hasTextureAt(i); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return result; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
@ -942,11 +857,11 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
* on how many textures are currently being used. |
|
|
|
|
*/ |
|
|
|
|
protected void enableTextureButtons() { |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Object>() { |
|
|
|
|
public Object call() throws Exception { |
|
|
|
|
final int numAvailable = MAX_TEXTURES-doGetNumUsedTextures(); |
|
|
|
|
final boolean add = doGetNumDiffuseTextures() < MAX_DIFFUSE && numAvailable > 0; |
|
|
|
|
final boolean remove = doGetNumDiffuseTextures() > 1; |
|
|
|
|
//SceneApplication.getApplication().enqueue(new Callable<Object>() {
|
|
|
|
|
// public Object call() throws Exception {
|
|
|
|
|
final int numAvailable = MAX_TEXTURES-getNumUsedTextures(); |
|
|
|
|
final boolean add = getNumDiffuseTextures() < MAX_DIFFUSE && numAvailable > 0; |
|
|
|
|
final boolean remove = getNumDiffuseTextures() > 1; |
|
|
|
|
|
|
|
|
|
java.awt.EventQueue.invokeLater(new Runnable() { |
|
|
|
|
public void run() { |
|
|
|
@ -956,9 +871,9 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
topComponent.setAddNormalTextureEnabled(numAvailable>0); |
|
|
|
|
} |
|
|
|
|
}); |
|
|
|
|
return null; |
|
|
|
|
} |
|
|
|
|
}); |
|
|
|
|
// return null;
|
|
|
|
|
// }
|
|
|
|
|
//});
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -967,35 +882,35 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
* Blocking call on GL thread |
|
|
|
|
*/ |
|
|
|
|
protected int getNumDiffuseTextures() { |
|
|
|
|
try { |
|
|
|
|
Integer count = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Integer>() { |
|
|
|
|
public Integer call() throws Exception { |
|
|
|
|
return doGetNumDiffuseTextures(); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return count; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
private int doGetNumDiffuseTextures() { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return 0; |
|
|
|
|
if (SceneApplication.getApplication().isOgl()) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return 0; |
|
|
|
|
|
|
|
|
|
int count = 0; |
|
|
|
|
int count = 0; |
|
|
|
|
|
|
|
|
|
for (int i=0; i<MAX_TEXTURES; i++) { |
|
|
|
|
Texture tex = doGetDiffuseTexture(i); |
|
|
|
|
if (tex != null) |
|
|
|
|
count++; |
|
|
|
|
for (int i=0; i<MAX_TEXTURES; i++) { |
|
|
|
|
Texture tex = getDiffuseTexture(i); |
|
|
|
|
if (tex != null) |
|
|
|
|
count++; |
|
|
|
|
} |
|
|
|
|
return count; |
|
|
|
|
} else { |
|
|
|
|
try { |
|
|
|
|
Integer count = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Integer>() { |
|
|
|
|
public Integer call() throws Exception { |
|
|
|
|
return getNumDiffuseTextures(); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return count; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
return count; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** |
|
|
|
@ -1003,80 +918,65 @@ public class TerrainEditorController implements NodeListener { |
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|
|
* Blocking call on GL thread |
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|
|
|
*/ |
|
|
|
|
protected int getNumUsedTextures() { |
|
|
|
|
try { |
|
|
|
|
Integer count = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Integer>() { |
|
|
|
|
public Integer call() throws Exception { |
|
|
|
|
return doGetNumUsedTextures(); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
if (SceneApplication.getApplication().isOgl()) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return 0; |
|
|
|
|
|
|
|
|
|
int count = 0; |
|
|
|
|
|
|
|
|
|
for (int i=0; i<MAX_TEXTURES; i++) { |
|
|
|
|
Texture tex = getDiffuseTexture(i); |
|
|
|
|
if (tex != null) |
|
|
|
|
count++; |
|
|
|
|
tex = getNormalMap(i); |
|
|
|
|
if (tex != null) |
|
|
|
|
count++; |
|
|
|
|
} |
|
|
|
|
return count; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
protected int doGetNumUsedTextures() { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return 0; |
|
|
|
|
|
|
|
|
|
int count = 0; |
|
|
|
|
|
|
|
|
|
for (int i=0; i<MAX_TEXTURES; i++) { |
|
|
|
|
Texture tex = doGetDiffuseTexture(i); |
|
|
|
|
if (tex != null) |
|
|
|
|
count++; |
|
|
|
|
tex = doGetNormalMap(i); |
|
|
|
|
if (tex != null) |
|
|
|
|
count++; |
|
|
|
|
} else { |
|
|
|
|
try { |
|
|
|
|
Integer count = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Integer>() { |
|
|
|
|
public Integer call() throws Exception { |
|
|
|
|
return getNumUsedTextures(); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return count; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
return -1; |
|
|
|
|
} |
|
|
|
|
return count; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public boolean isTriPlanarEnabled() { |
|
|
|
|
try { |
|
|
|
|
Boolean isEnabled = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Boolean>() { |
|
|
|
|
public Boolean call() throws Exception { |
|
|
|
|
return doIsTriPlanarEnabled(); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return isEnabled; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
if (SceneApplication.getApplication().isOgl()) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return false; |
|
|
|
|
MatParam param = terrain.getMaterial().getParam("useTriPlanarMapping"); |
|
|
|
|
if (param != null) |
|
|
|
|
return (Boolean)param.getValue(); |
|
|
|
|
|
|
|
|
|
private boolean doIsTriPlanarEnabled() { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return false; |
|
|
|
|
MatParam param = terrain.getMaterial().getParam("useTriPlanarMapping"); |
|
|
|
|
if (param != null) |
|
|
|
|
return (Boolean)param.getValue(); |
|
|
|
|
|
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public void setTriPlanarEnabled(final boolean selected) { |
|
|
|
|
try { |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable() { |
|
|
|
|
public Object call() throws Exception { |
|
|
|
|
doSetTriPlanarEnabled(selected); |
|
|
|
|
return null; |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} else { |
|
|
|
|
try { |
|
|
|
|
Boolean isEnabled = |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable<Boolean>() { |
|
|
|
|
public Boolean call() throws Exception { |
|
|
|
|
return isTriPlanarEnabled(); |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
return isEnabled; |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -1087,27 +987,42 @@ public class TerrainEditorController implements NodeListener { |
|
|
|
|
* @param enabled |
|
|
|
|
* @param terrainTotalSize |
|
|
|
|
*/ |
|
|
|
|
private void doSetTriPlanarEnabled(boolean enabled) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return; |
|
|
|
|
terrain.getMaterial().setBoolean("useTriPlanarMapping", enabled); |
|
|
|
|
|
|
|
|
|
float texCoordSize = 1/terrain.getTextureCoordinateScale(); |
|
|
|
|
|
|
|
|
|
if (enabled) { |
|
|
|
|
for (int i=0; i<doGetNumUsedTextures(); i++) { |
|
|
|
|
float scale = 1f/(float)(texCoordSize/doGetTextureScale(i)); |
|
|
|
|
doSetTextureScale(i, scale); |
|
|
|
|
public void setTriPlanarEnabled(final boolean enabled) { |
|
|
|
|
if (SceneApplication.getApplication().isOgl()) { |
|
|
|
|
Terrain terrain = (Terrain) getTerrain(null); |
|
|
|
|
if (terrain == null) |
|
|
|
|
return; |
|
|
|
|
terrain.getMaterial().setBoolean("useTriPlanarMapping", enabled); |
|
|
|
|
|
|
|
|
|
float texCoordSize = 1/terrain.getTextureCoordinateScale(); |
|
|
|
|
|
|
|
|
|
if (enabled) { |
|
|
|
|
for (int i=0; i<getNumUsedTextures(); i++) { |
|
|
|
|
float scale = 1f/(float)(texCoordSize/getTextureScale(i)); |
|
|
|
|
setTextureScale(i, scale); |
|
|
|
|
} |
|
|
|
|
} else { |
|
|
|
|
for (int i=0; i<getNumUsedTextures(); i++) { |
|
|
|
|
float scale = (float)(texCoordSize*getTextureScale(i)); |
|
|
|
|
setTextureScale(i, scale); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
setNeedsSave(true); |
|
|
|
|
} else { |
|
|
|
|
for (int i=0; i<doGetNumUsedTextures(); i++) { |
|
|
|
|
float scale = (float)(texCoordSize*doGetTextureScale(i)); |
|
|
|
|
doSetTextureScale(i, scale); |
|
|
|
|
try { |
|
|
|
|
SceneApplication.getApplication().enqueue(new Callable() { |
|
|
|
|
public Object call() throws Exception { |
|
|
|
|
setTriPlanarEnabled(enabled); |
|
|
|
|
return null; |
|
|
|
|
} |
|
|
|
|
}).get(); |
|
|
|
|
} catch (InterruptedException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} catch (ExecutionException ex) { |
|
|
|
|
Exceptions.printStackTrace(ex); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
setNeedsSave(true); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
public void propertyChange(PropertyChangeEvent ev) { |
|
|
|
|