Kae..pl
bc6c3cd93e
Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11067 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
dc045d9630
Bugfix: fixed a bug that caused an exception to be throw when cloneForSpatial methods were called; this was caused by placing AnimControl before SkeletonControl in the Spatial's controls list
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11067 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
b8714b0f10
LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent.
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Used AnimChannel's clampWrapTime method for consistency, and refactored it in an AnimationUtils utility class.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11066 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
743e5d1963
LoopMode.Cycle is now properly supported by MotionEvent and CinematicEvent.
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Used AnimChannel's clampWrapTime method for consistency, and refactored it in an AnimationUtils utility class.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11065 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
655eb4c768
Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11064 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
87b84949ab
Used texture function instead of texture2D function for glsl1.5 shaders, as it's deprecated an seems to fail on some hardware
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11063 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
7d6ea02b90
Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11062 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
561b1c2ddf
Bugfix: fixed an issue that could cause NPE when lamp that is not supported in JME ('Hemi' light for example) had children nodes attached.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11062 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
ddd12b88b8
SDK:
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- update documentation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11061 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
826900a5d3
LightScatteringFilter : changed the way the light shafts are blended into the original scene.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11057 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
f3457c2f52
LightScatteringFilter : changed the way the light shafts are blended into the original scene.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11056 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
b997470504
LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread
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http://hub.jmonkeyengine.org/forum/topic/light-scattering/#post-207641
Chose the second proposition.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11055 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
8e65f333d8
LightScatteringFilter : changed the way lightdensity attenuation is computed according to this thread
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http://hub.jmonkeyengine.org/forum/topic/light-scattering/#post-207641
Chose the second proposition.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11054 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
2e3912e253
SDK:
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- fix fbx import
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11053 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kostya
c439fc91ba
Added support of UInt vertex indexes on iOS if available
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11051 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
d29e95da06
- update jdk version info
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11044 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
e645ff1c8d
- use both blender versions in BlenderTool
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11042 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
ed5f1d0dee
- use new blender version in BlenderTool
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11041 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
b638dff880
- include effects package when building blender importer
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11040 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
9df246324d
iOS
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- add audio renderer based on android native renderer (WIP, needs naming cleanup)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11039 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
eac0f14cab
SDK
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- use blender 2.69 for building SDK installers
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11038 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
nor..67
10f675b23b
SDK
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- add FBX support via blender to SDK importer/converter
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11037 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kostya
03892ed642
Enable VBO on iOS
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11036 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
c5448f9aae
Feature: added support for fog loading from blender file.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
6132141f9f
Feature: added support for fog loading from blender file.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11035 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kostya
5afe5b35c1
Added iOS java rendering classes
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11034 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kostya
be38e480b7
Initial iOS core library classes submit
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11033 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
2cc64abfa9
Applied abies patch so that the BatchNode.clone properly works.
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see http://hub.jmonkeyengine.org/forum/topic/batchnode-broken-on-clone/#post-258248
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11032 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
00eacd3b66
Applied abies patch so that the BatchNode.clone properly works.
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see http://hub.jmonkeyengine.org/forum/topic/batchnode-broken-on-clone/#post-258248
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11031 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
cf389fc84c
Merged changes r11023,r11022,r11028,r11029 to graddle restructure
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11030 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
4b02c8a952
Made the temp BoundingVolume in TempVars a BoundingBox since it's instanciated as a BoundingBox
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11029 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
5b7b7b0c8f
Fix some corner cases in ShadowUtil after last commit
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11028 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
4e63056be9
SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11027 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
31b9c41e8a
SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11026 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
1ef4c21391
Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11025 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
fd8a69707b
Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
8aeb523043
uses temporary variables instead of object creation; much faster & efficient
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11023 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
414a20fc5f
temp boundingbox for shadowutil use
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11022 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
5d02fe1c20
Made trunk sync with commit r11019 and commit r11020
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11021 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
54ab14e5ae
Merged commits r11015 to gradle restructure branch.
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Made similar cleanup in other renderer implementations
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11020 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
e65d6ea44b
Merged commits r11009 to r11012 to gradle restructure branch.
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Moved the workaround for GLSL100 into the renderers instead of having it when selecting a technique
git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11019 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
rem..om
4ac9babeb2
Merged commit r11007 to gradle restructure branch
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11018 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
84aa234446
Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11017 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
c78585c62e
Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one).
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11017 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
dan..om
fc8be06297
- Reverted the addition of the break; statement.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11016 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
dan..om
687eb0ff19
- Removed SafeArray usage as it wasn't used.
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- Added a forgotten break for cubemap texture parameters.
- Imports and some code cleanup.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11015 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
bre..om
6f28e6e98b
Increased terrain tool radius max. Fixed terrain smooth tool invalid-height values on terrain edge.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11014 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
aa0b311495
Bugfix: fixed how blender importer handled ambient light.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11013 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
Kae..pl
fa845e33c8
Bugfix: fixed how blender importer handled ambient light.
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11013 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago
phr00t
b06cdfc77c
use temp variables instead of creating new ones to improve memory usage
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git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@11012 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
11 years ago