6964 Commits

Author SHA1 Message Date
Stephen Gold
f0d28a9501
changed Mythruna link to use http instead of https 2019-03-29 11:23:08 -07:00
Stephen Gold
a2df09b2fd
add Spoxel to the list of games in the README.md 2019-03-29 10:29:57 -07:00
Riccardo Balbo
51cadb260c
Merge pull request #1050 from Diffblue-benchmarks/virtual-buffer-tests
Add tests for com.jme3.scene.mesh.VirtualIndexBuffer
2019-03-29 13:00:58 +01:00
Riccardo Balbo
cf7b15bc23 j3md Fix for default textures (#1052) 2019-03-27 10:19:37 -07:00
Stephen Gold
1ad324aa57
fix issue #901 (collision margins initialized to 0) (#1053)
* fix issue #901 (collision margins initialized to 0)

* add a getter for the default collision margin
2019-03-23 15:18:13 -07:00
James Adam
7c2a401c28 Add tests for com.jme3/scene.mesh.VirtualIndexBuffer 2019-03-22 12:51:28 +00:00
Riccardo Balbo
f60ff58ef0 Add bullet extraction directory, bin and vscode config to gitignore 2019-03-22 09:46:05 +01:00
Paul Speed
9a6032a087
Merge pull request #1054 from Ali-RS/export-transparent-png
Modified JmeDesktopSystem.writeImageFile() to export transparency for…
2019-03-22 03:49:37 -04:00
Ali-RS
c43eafc319
Modified JmeDesktopSystem.writeImageFile() to export transparency for PNG format. 2019-03-22 10:21:43 +04:30
appveyor
9f9b443dee [ci skip] bullet: update windows natives 2019-03-21 22:48:26 +00:00
Stephen Gold
dc99bc0731 post-release fixup 2019-03-21 15:41:58 -07:00
Stephen Gold
a6622d4613 trivial commit with tag v3.3.0-alpha1 2019-03-21 14:32:59 -07:00
Stephen Gold
9d9132d5b6 .travis.yml: work around Travis's tag blindness using a regexp 2019-03-21 14:07:35 -07:00
appveyor
31574f1c65 [ci skip] bullet: update windows natives 2019-03-21 20:01:30 +00:00
Stephen Gold
a03f1fe49c gradle.properties: ready for 3.3.0-alpha1 build 2019-03-21 12:53:18 -07:00
Quazi Irfan
76049c76f3 Add getSpatial to GhostControl, RigidBodyControl, AbstractPhysicsCont… (#1041)
* Add getSpatial to GhostControl, RigidBodyControl, AbstractPhysicsControl and CharacterControl. Fix issue 1008

* Fix doc: control is attached to spatial. Not the other way around.

* Update doc: Clarify what getSpatial returns
2019-03-19 12:52:21 -07:00
Stephen Gold
2124e3e86b TestGltfLoading: comment 2019-03-18 13:21:53 -07:00
Stephen Gold
b9c13a209a JavaDoc correction to AnimComposer (comments only) 2019-03-16 19:15:44 -07:00
Stephen Gold
7e929aacab FbxLoader: comment out some debug spam to System.out - see issue #1025 2019-03-16 19:15:43 -07:00
James Adam
fe03a9b6a3 Add tests for com.jme3.math.Vector3f 2019-03-16 10:46:16 -07:00
James Adam
eba9ef6d58 Add tests for com.jme3.math.FastMath 2019-03-13 14:10:45 -07:00
Ali-RS
6dd737d378 Added AnimComposer.getAction() and AnimComposer.addAction() and improved
JavaDoc.
2019-03-11 00:08:21 -07:00
Stephen Gold
ffa58be3d7 remove more unused imports 2019-03-09 12:37:12 -08:00
Stephen Gold
75112201db more corrections in diagnostic messages 2019-03-09 12:04:43 -08:00
Stephen Gold
2356320d30 more comment-only correction 2019-03-09 11:57:23 -08:00
Riccardo Balbo
3851c35f08 Add blend mode that sums alphas and does alpha blending for colors 2019-03-09 11:07:40 -08:00
Stephen Gold
784106e0c6 Revert "fix for issue #989 (RollingTheMonkey works with JBullet but not native)"
This reverts commit 1bb388d793e6acdf082cb948ad46951ece9ee20a.
2019-03-04 15:04:04 -08:00
travis-ci
ff5124bc93 [ci skip] bullet: update linux natives 2019-03-04 22:11:50 +00:00
travis-ci
d60aec411b [ci skip] bullet: update osx natives 2019-03-04 22:09:27 +00:00
appveyor
f1d9eb37c4 [ci skip] bullet: update windows natives 2019-03-04 22:03:31 +00:00
Riccardo Balbo
2bbf784c96 fix issue #1029, integrate PR #1031
* Use gContactStartedCallback instead of gContactProcessedCallback to detect collision events. ( fix for #1029 )

* Fix  Conversion loses qualifiers
2019-03-04 14:01:08 -08:00
Stephen Gold
7e6fa03009 added a test for issue #1029 2019-03-04 07:15:17 -08:00
Stephen Gold
f33252f4d0 spelling corrections in diagnostic messages 2019-03-02 17:41:21 -08:00
Stephen Gold
72bed74fa1 complete the fix for issue #1027 2019-02-27 09:15:53 -08:00
Stephen Gold
15f9f69611 fix for issue #1027 - result of rayTest() 2019-02-26 17:05:58 -08:00
Stephen Gold
4581b6cb36 jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only) 2019-02-26 13:15:18 -08:00
Stephen Gold
c7c203853c jme3-networking/jme3-plugins JavaDoc corrections (comments only) 2019-02-26 13:14:30 -08:00
Stephen Gold
8d6900a32a jme3-jbullet JavaDoc corrections (comments only) 2019-02-26 13:13:12 -08:00
Stephen Gold
5bf619cca3 jme3-terrain JavaDoc corrections (comments only) 2019-02-26 13:12:06 -08:00
Stephen Gold
b2381e8aed jme3-vr JavaDoc corrections (comments only) 2019-02-26 12:53:57 -08:00
Stephen Gold
7ad91651f1 jme3-desktop/jme3-effects JavaDoc corrections (comments only) 2019-02-25 23:43:05 -08:00
Stephen Gold
c11fbe4dd8 jme3-core JavaDoc corrections (comments only) 2019-02-25 23:27:52 -08:00
Stephen Gold
8ecddf4fa2 jme3-blender JavaDoc corrections (comments only) 2019-02-25 21:54:04 -08:00
Stephen Gold
ce730e5656 jme3-android JavaDoc corrections (comments only) 2019-02-25 19:54:17 -08:00
Stephen Gold
2c25d77e64 avoid extraneous newlines to stderr during glTF import 2019-02-25 13:26:05 -08:00
Stephen Gold
512b096cb4 fix for issue #1026: TestPhysicsCharacter spins Sinbad too fast 2019-02-21 14:07:17 -08:00
Stephen Gold
6ab7c0d91f fix for issue #910: PhysicsCharacter incompatibilities 2019-02-21 13:54:49 -08:00
Ali-RS
dae85e1598 Removed unused imports. (#1020) 2019-02-11 21:40:32 -08:00
Ali-RS
6679873c9b Added removeAction(), removeLayer() and removeCurrentAction() to AnimComposer (#1016)
* Added AnimComposer.removeAction() and AnimComposer.removeLayer()

* Added javadoc for AnimComposer.setCurrentAction()

* Moved removing of current action to a separate method.

* Added javadoc for new methods.
2019-02-10 20:50:44 -08:00
Ali-RS
9ded31cf1c Added TestUserData. (#1017) 2019-02-08 15:47:40 +01:00