FbxLoader: comment out some debug spam to System.out - see issue #1025

accellbaker
Stephen Gold 6 years ago
parent fe03a9b6a3
commit 7e929aacab
  1. 10
      jme3-plugins/src/fbx/java/com/jme3/scene/plugins/fbx/FbxLoader.java

@ -1,5 +1,5 @@
/*
* Copyright (c) 2009-2015 jMonkeyEngine
* Copyright (c) 2009-2019 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
@ -149,7 +149,7 @@ public class FbxLoader implements AssetLoader {
private void loadData(InputStream stream) throws IOException {
FbxFile scene = FbxReader.readFBX(stream);
FbxDump.dumpFile(scene);
//FbxDump.dumpFile(scene);
// TODO: Load FBX object templates
@ -306,7 +306,7 @@ public class FbxLoader implements AssetLoader {
private void constructAnimations() {
// In FBX, animation are not attached to any root.
// They are implicitly global.
// So, we need to use hueristics to find which node(s)
// So, we need to use heuristics to find which node(s)
// an animation is associated with, so we can create the AnimControl
// in the appropriate location in the scene.
Map<FbxToJmeTrack, FbxToJmeTrack> pairs = new HashMap<FbxToJmeTrack, FbxToJmeTrack>();
@ -339,8 +339,8 @@ public class FbxLoader implements AssetLoader {
String animName = pair.animStack.getName();
float duration = pair.animStack.getDuration();
System.out.println("ANIMATION: " + animName + ", duration = " + duration);
System.out.println("NODE: " + pair.node.getName());
//System.out.println("ANIMATION: " + animName + ", duration = " + duration);
//System.out.println("NODE: " + pair.node.getName());
duration = pair.getDuration();

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