Nehon
107123820b
Fixed material exporting NPE when the additionalRenderState is null
9 years ago
iwgeric
ef35af958b
Remove logging on touch events
9 years ago
Rémy Bouquet
c3d12f0e4a
Merge pull request #444 from InShadow/master
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Added public method getGeometry on Batch class.
9 years ago
jmekaelthas
13f68c623c
Bugfix: fixed small bug in face triangulation and several computations
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in the Edge class.
9 years ago
jmekaelthas
48b3f1a4d3
Bugfix: fixes to face triangulation and some edges computations.
9 years ago
Nehon
26719e0047
Fixed sign post material and adjusted ambient lights for the spot lights tests
9 years ago
Paul Speed
0b487ee9f3
Moved the file writing in screen shot app state to its own
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method... 1) because it's a little cleaner, 2) because it means
subclasses can hook it if desired.
9 years ago
Nehon
f391b9c3aa
Made AbstractControl Implement Cloneable
9 years ago
Dokthar
d9f489d8dd
removed unnecessary changes
9 years ago
Dokthar
3e0b838324
fix NPE when launching the hovering test with native bullet
9 years ago
Kirill Vainer
93b7be9b83
Merge pull request #446 from NemesisMate/patch-6
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Missing getHeight present on jbullet
9 years ago
Nehon
e0ffff3af0
Better test for material loading, also ensured that the J3MExporter writes UTF-8 files
9 years ago
NemesisMate
5c1d442b00
Missing getHeight present on jbullet
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Well, I found that I'm using this on my code with jbullet but is not present on bullet version so here it is.
9 years ago
Nehon
3245c9ac89
Silence test...anyway who does tests?
9 years ago
Nehon
d1e707feb0
Testing something so the Test can properly Test the Test I want it to Test
9 years ago
Nehon
bcea9bfe51
Better regex testing in TestMaterialWrite
9 years ago
Nehon
5e6d2e8ca3
J3MExporter : allows to save Materials to j3m files.
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Added proper test in jme3-plugins
9 years ago
Nehon
cb56fd88eb
For some reason the J3MLoader never loads the material name. Not that it's really important, but since we have the name field... let's read it...
9 years ago
Paul Speed
f83c7006f0
Removed some cloneForSpatial() methods that weren't doing anything
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that the super class would do.
Adding @Override to cloneForSpatial() methods in jme3-core controls
and CloneableTracks.
9 years ago
Paul Speed
eb2e2f4cdc
Adding @Override to cloneForSpatial() methods in examples.
9 years ago
Paul Speed
2b81011668
Adding @Override to cloneForSpatial() methods in terrain lib.
9 years ago
Paul Speed
20f62cbd64
Adding @Override to cloneForSpatial() methods in bullet lib.
9 years ago
Paul Speed
10947e8b50
Modified the JmeCloneable's clone() method to be jmeClone() so that
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implementing objects will still be able to keep a regular public
clone() method that may do their own selective deep cloning. This
allows explicit demarcation between the normal 'user' facing clone()
and the two step cloning process used by Cloner.
Specifically, this will let Spatial continue to have a clone() method
that operates as it does today... with its new guts essentially calling
a properly configured Cloner.
9 years ago
Paul Speed
68425480cb
Removed a bit of commented out dead code.
9 years ago
Fadorico
7628b0f9e3
Fixed collision group listeners not being notified
9 years ago
InShadow
947904b71d
Added public method getGeometry on Batch class.
9 years ago
Paul Speed
8bc2348046
Removed some commented out code I forgot to remove.
9 years ago
Paul Speed
90af571f76
Added a test/demo showing how to use the cloner with various examples
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of the kinds of classes it can work with.
9 years ago
Paul Speed
70154f1b1d
Added a simple deep cloning that can replace all of our odd post-fixup
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piece-meal stuff with proper full-object-graph shared reference cloning.
9 years ago
Paul Speed
35de6bd6d3
Upping source compatibility to 1.7. Even 1.7 is end-of-lifed by now
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but at least it's newer than the ancient 1.6.
9 years ago
Nehon
838978ed15
Null check for the renderFrameBuffer of the fpp when cleaning up the fpp. It may be null if multisampling is enabled.
9 years ago
Rémy Bouquet
3bce0f4f1a
Merge pull request #443 from MeFisto94/Issue442
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Fixes #442 - Add 64bit detection for the armv7 platform
9 years ago
Paul Speed
bdc3ff8434
Fixed a bug in server initialization related to serializer registration.
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Lowered the logging level so that these both spew all of the lowest
level network logging. Useful for seeing what's going on and finding
issues.
9 years ago
MeFisto94
870f84c6c6
Fixes #442 - Add 64bit detection for the armv7 platform
9 years ago
Paul Speed
57bcb3967f
Fix the test chooser to not instantiate the class if it's just
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going to call it's static main method anyway. Also, call the static
main method on the class instead of an instantiated object.
9 years ago
Daniel Johansson
9f9cb824cd
Fixed an issue with J3MLoader thinking certain texture path patterns with new texture options still looked like old style and hence ignoring new options and getting the texture path wrong.
9 years ago
Daniel Johansson
e530fa644b
Merged with master after pull.
9 years ago
Daniel Johansson
93ac80d44f
Fixed an issue with SSAO normal.vert throwing an error when using instancing.
9 years ago
Nehon
f14e609287
Updated MatParam.getAsString to reflect recent change on j3m texture parameter format
9 years ago
Daniel Johansson
763763503b
Updated lwjgl dependencies to version 3.0.0b
9 years ago
Rémy Bouquet
330f018eff
Merge branch 'master' into PBRisComing
9 years ago
Rémy Bouquet
eea4d54be7
removed sdks compilation form the engine compilation
9 years ago
Rémy Bouquet
6ff69d907f
Removed SDK from the Engine repo as it's been extracted in its own repo
9 years ago
Kirill Vainer
18dc729d6a
Merge branch 'BorealFeast-master'
9 years ago
Kirill Vainer
b431d16981
Cylinder: fix incorrect axis samples for closed
9 years ago
Kirill Vainer
90c234175d
Merge pull request #439 from InShadow/geometry-spelling
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Corrected spelling mistake.
9 years ago
Kirill Vainer
3b1b146014
Merge pull request #440 from MeFisto94/WelcomeScreen
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WelcomeScreen sometimes didn't appear due to a fault
9 years ago
Rémy Bouquet
b746c71441
Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled.
9 years ago
MeFisto94
ab3ee87b17
WelcomeScreen sometimes didn't appear due to a fault
9 years ago
InShadow
6c9cd46e11
Corrected spelling mistake.
9 years ago