Commit Graph

6469 Commits (11a647a3d464068681d215d0c514abe6bb50c737)
 

Author SHA1 Message Date
Paul Speed 78a5a25fc1 Added the app state varargs constructor to LegacyApplication and 9 years ago
Kirill Vainer 47b37a088f gitignore: ignore .DS_Store files 9 years ago
Paul Speed 3c56afeae6 Converted Application to an interface and renamed the old Application to 9 years ago
Paul Speed ab6fb03171 Converted spatial over to use Cloner to do its various 9 years ago
Paul Speed 0a876b04d2 Added a TestCloneSpatial example to do some basic clone testing. 9 years ago
Paul Speed 95d5f58d68 Modified the run task to pass through the log configurion 9 years ago
Paul Speed f7c16e878e Modified the clone function lookup to support inheritence. 9 years ago
Paul Speed 2028f3b3f8 Added 'finer' logging for the clone() method to provide visibility for 9 years ago
Paul Speed c6aac78f42 Added a clone() method and implement Cloneable. 9 years ago
Nehon da9d38fee6 Updated the Tank maps, (SP2 generates smaller maps) also reverted last calibration changes as it was screwing up the real life models... 9 years ago
Nehon e2f180811c PBR calibration with recent changes 9 years ago
Nehon 7190da4df0 PBRLighting Uses the world normal fetched from the texture... 9 years ago
Nehon 65a8ee0f2e PBRLighting now use the world normal to fetch irradiance instead of the reflection vector. 9 years ago
Paul Speed 7b29c58fe0 JmeCloneable related changes to TerrainQuad and TerrainPatch. Fixed 9 years ago
Paul Speed eda92656dd Updated AudioNode with a JmeCloneable cloneFields() method 9 years ago
Paul Speed 2f246b25bb Added cloneFields() method to BitmapText thought it's probably 9 years ago
Paul Speed 3f1c696e26 Adding a comment about the strange shared fields in BitmapTextPage 9 years ago
Paul Speed 7665fef2de ParticleEmitter and related classes (ugh) now implement JmeCloneable. 9 years ago
Paul Speed 6e999aa79b Tired of committing around the generated version.prpoerties 9 years ago
Rémy Bouquet 27f6f85dab Merge pull request #454 from MeFisto94/MECloneIssue 9 years ago
Nehon 754c256a66 Merge branch 'master' into PBRisComing 9 years ago
Nehon 07088452ff Fixed binormal calculation in Single pass lighting 9 years ago
Paul Speed 2bdb3de2f5 Started implementing the JmeCloneable stuff for Spatial 9 years ago
Rémy Bouquet e452032488 Merge pull request #457 from Perjin/normal_map_shading 9 years ago
Jan Ivenz b87b582f98 Fix incorrect normal map shading in PBRLighting. 9 years ago
MeFisto94 665908cdee Improved the MotionEvent Cloning to not throw an NPE or edit constant Vectors 9 years ago
Rémy Bouquet 911b4be868 Merge pull request #455 from MeFisto94/SplineIssue 9 years ago
Fadorico ef626b0959 Fixed group collision check in native broadphase 9 years ago
Nehon 5970444b9c Fixed an issue with previous commit on shadows, in the glsl100 shader 9 years ago
Kirill Vainer 4d2542c1ed Merge pull request #448 from Dokthar/hoveringtank 9 years ago
Nehon 493855bac9 LineWidth is now a RenderState parameter, One can change the lineWidth used to render a mesh wireframe or a mesh in Lines mode by using material.getAdditionalRenderState().setLineWidth(value) 9 years ago
MeFisto94 8477fa781b Fixed another NPE when missing serialized waypoints and fixed having different names for write/read 9 years ago
Nehon c4525aa550 Fixed MotionEvent clone for Spatial as it was resulting in controls added twice to the spatial. Also removed a useless line in all the constructors. 9 years ago
jmekaelthas fa3ea41a8d Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 9 years ago
MeFisto94 23fe0658a6 Fixed a NPE when Serializing a Spline without points. Also fixed a Typo. 9 years ago
MeFisto94 15c9c083cd Allow MotionEvents to be cloned 9 years ago
Paul Speed 8b1ddbe60f First round of getting JmeCloneable implemented... added 9 years ago
jmekaelthas 197b9c28e8 Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 9 years ago
jmekaelthas a9a1544681 Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git 9 years ago
Nehon b218f4104e Forgot to commit the change in the Cornell box model 9 years ago
jmekaelthas be3dc06e28 Bugfix: fixed a bug that caused NPE during vertex groups loading when 9 years ago
Nehon dff4befafb Added an option to not render backfaces shadows with the shadow renderer and the shadow filter. It's the default for the renderer but not for the filter as it may have some edges artifacts. 9 years ago
Nehon 32be69f3e6 Remove a lot of duplicate code for shadows 9 years ago
Nehon 107123820b Fixed material exporting NPE when the additionalRenderState is null 9 years ago
iwgeric ef35af958b Remove logging on touch events 9 years ago
Rémy Bouquet c3d12f0e4a Merge pull request #444 from InShadow/master 9 years ago
jmekaelthas 13f68c623c Bugfix: fixed small bug in face triangulation and several computations 9 years ago
jmekaelthas 48b3f1a4d3 Bugfix: fixes to face triangulation and some edges computations. 9 years ago
Nehon 26719e0047 Fixed sign post material and adjusted ambient lights for the spot lights tests 9 years ago
Paul Speed 0b487ee9f3 Moved the file writing in screen shot app state to its own 9 years ago