Commit Graph

6372 Commits (0fae3839d3d9f8a6120debdb8c5084895a1ad594)
 

Author SHA1 Message Date
Kirill Vainer 0fae3839d3 remove unused methods 7 years ago
Kirill Vainer c3cfab65c6 use 16-bit depth by default 7 years ago
Kirill Vainer c136a4212e use PBR + support point light shadows in shader 7 years ago
Kirill Vainer ec0fcd24d2 support point light shadows 7 years ago
Kirill Vainer 47b34c6de5 optimize clearing shadow maps 7 years ago
Kirill Vainer 1e861fd2fa Merge branch 'in-pass-shadows' of github.com:jMonkeyEngine/jmonkeyengine into in-pass-shadows 7 years ago
Kirill Vainer b52d0e3743 fix wrong counts 7 years ago
Kirill Vainer 3889cb47b7 calculate lighting in world space 7 years ago
Kirill Vainer 2c385914c6 optimize pssm split calculation 7 years ago
Kirill Vainer 0a4a439745 optimize pssm split calculation 7 years ago
Kirill Vainer a3145885d9 Support dynamic number of shadow maps 7 years ago
Kirill Vainer 5aa2c722fe Fix syntax error 7 years ago
Kirill Vainer 77e552f551 Implement static pass in the lighting material 7 years ago
Kirill Vainer 9c4fcac876 Add PreShadowArrayRenderer 7 years ago
Kirill Vainer d159e1746c Combine forced render state with the one in the technique 7 years ago
Kirill Vainer 8a747276d7 Make sure apply = false for all forced render states 7 years ago
Kirill Vainer ce28e35393 Fix additional render state missing apply = false 7 years ago
Kirill Vainer 42051b045b StaticPass supports setting shadow map index on light 7 years ago
Kirill Vainer cfcec44b9a Add ShadowMap interface 7 years ago
Kirill Vainer 55e9fd067a Remove scale from updateFrustumPoints since its always 1.0 7 years ago
Kirill Vainer f5ad0274b3 Make tech logic impls responsible for light filtering 7 years ago
Kirill Vainer 2ce2995956 Don't reset lights that were never checked in light filter 7 years ago
Kirill Vainer 4d60b2df70 Merge remote-tracking branch 'origin/opengles2-fixes' into in-pass-shadows 7 years ago
Kirill Vainer 16e472678a Support shadow maps in GLES 7 years ago
Kirill Vainer bc50b09bf4 Don't upload NULL texture slices 7 years ago
Kirill Vainer 134c3651c8 Merge remote-tracking branch 'origin/master' into opengles2-fixes 7 years ago
Kirill Vainer 9472c6dc81 Try to fix Travis-CI buffer overflow on JDK7 (#721) 7 years ago
Kirill Vainer 7441865307 Print the object with the problem in NativeObjectManager 7 years ago
Kirill Vainer 88aaa079e3 Use the same depth format in all places in FPP 7 years ago
Kirill Vainer b0316e419c Avoid RGB111110F in filters unless its actually supported 7 years ago
Kirill Vainer af3a0c70ce Move glFramebufferTextureLayer to GLFbo 7 years ago
Kirill Vainer 7a22f8c940 Support ABGR8 using swizzle extension 7 years ago
Kirill Vainer 23700d5140 Don't use unsupported TEXTURE_{BASE,MAX}_LEVEL in GLES 7 years ago
Kirill Vainer 69139a1e95 Support instancing in GLTracer 7 years ago
Kirill Vainer 259694605e Support GLTracer and GL debug in Android 7 years ago
Kirill Vainer 406c3144d8 Use correct HALF_FLOAT constant for GLES 7 years ago
Nehon 21fbaf8f11 glTF: prevent direct loading of .bin files. 7 years ago
Nehon d606c30a52 Used IndexBuffer instead of the ByteShortIntBufferReader and removed the class 7 years ago
Kirill Vainer bf18ef3048 Use MPOs for skinning 7 years ago
Kirill Vainer 381d69ccb7 Support LWJGL 3.1.2 7 years ago
Kirill Vainer 7f8fa4d74c Fix depth texture support in OpenGL ES 2.0 7 years ago
Nehon e09a5a5b09 glTF: fixed data reading to properly support interleaved data. 7 years ago
empirephoenix 0bc6c64311 Merge pull request #716 from JavaSaBr/fixed_problem_with_clonning_shader_info 7 years ago
javasabr 0a9a76e46d missed one collection 7 years ago
javasabr 94f542912b Fixed NPE and ConcurrentModificationException during cloning TechniqueDef. 7 years ago
Nehon 32b947a0ac Fixed an issue where loaded glTF models couldn't use software skinning 7 years ago
Nehon 510562a62d Fixed a crash when loading a gltf file where textures has no sampler entry. 7 years ago
Nehon bed3cc8a17 Some clean up 7 years ago
Nehon 7166906908 Added support for loading "extras" from gltf files. Added some documentation 7 years ago
Nehon 5e79ae3c36 fix bad import in Mesh 7 years ago