Stephen Gold
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53d7052301
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test and fix for issue #970 (#973)
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6 years ago |
Stephen Gold
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d8acd30a27
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implement setContactResponse(boolean) for PhysicsCharacter (issue #964) (#971)
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6 years ago |
Stephen Gold
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cf33c3c2dd
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implement setContactResponse(boolean) for PhysicsRigidBody (issue #964) (#966)
partial
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6 years ago |
Stephen Gold
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c29a4bb1c6
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fix for JME issue #887 (debug mesh ignores scaling)
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6 years ago |
Stephen Gold
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21454f2ab2
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fix issue #923 for native Bullet
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6 years ago |
Stephen Gold
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8f21a7eb55
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test and fix for issue #931
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6 years ago |
Stephen Gold
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02ec12e454
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fix for issue #917
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6 years ago |
Stephen Gold
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697b4a675e
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resolve issue #916
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6 years ago |
Stephen Gold
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f16974fcb6
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jme3-bullet: add and improve comments, mostly JavaDoc
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6 years ago |
Stephen Gold
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84a103fbe4
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fix for issue #740 (#906)
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6 years ago |
Stephen Gold
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6e96ee5bf2
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jme3-bullet: add and improve comments, mostly JavaDoc
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6 years ago |
Stephen Gold
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e80302728f
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fix for issue #898
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6 years ago |
Stephen Gold
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10eef65e73
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test case and fix for issue #894
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6 years ago |
Stephen Gold
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a4ca3cbd40
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test case and fix for issue #883
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6 years ago |
Stephen Gold
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a28d5ccd16
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test case and fix for issue #889
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6 years ago |
Riccardo Balbo
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087197aff4
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Fix bullet skipping enqueued tasks - #867
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6 years ago |
oualid
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c0cdf75603
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replace addState() with attach() in the javadoc
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7 years ago |
Nehon
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d6b05553b5
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Ogre loader now loads animations and armature with the new system
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7 years ago |
Stephen Gold
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f40ba25a56
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correct more grammar/spelling errors in comments
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7 years ago |
Stephen Gold
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15285cc302
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eliminate uses/overrides, deprecate implementations of cloneForSpatial()
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7 years ago |
Stephen Gold
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bc624f1f73
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correct more typographical errors in comments
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7 years ago |
Stephen Gold
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c87af1c2aa
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correct more typographical errors in comments
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7 years ago |
Stephen Gold
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32e3cb658f
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correct typographical errors in comments
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7 years ago |
Stephen Gold
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bc1af00a32
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correct typographic errors in comments
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7 years ago |
Stephen Gold
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b159c847cc
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comment corrections: mostly spelling and grammar
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7 years ago |
Domenic
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c4b635bb6f
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Fixed typo in assert described in issue #538
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7 years ago |
Stephen Gold
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00ce009925
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fix for issue #772: populate bullet debug mesh using unscaled shape
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7 years ago |
Kai Boernert
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96b355e38c
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added inertia manipulating methods
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7 years ago |
Riccardo Balbo
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af60797efd
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Update to bullet 2.86.1 (#698)
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7 years ago |
NemesisMate
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31933ff365
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Removed the override that avoided a CompoundCollisionShape to be scaled
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8 years ago |
Riccardo Balbo
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e452ec8f0c
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Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling.
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8 years ago |
javasabr
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e26f0f133b
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fixed cloning and saving some contorls.
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8 years ago |
javasabr
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637635d53f
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Fixed saving/cloning enabled state of a RigidBodyControl.
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8 years ago |
Kirill Vainer
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3cdb7fd928
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bullet-native: move generate headers task
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8 years ago |
Riccardo Balbo
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56558841e7
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CylinderCollisionShape: don't print warning if scale = 1,1,1
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9 years ago |
William Linna
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c85fd3fe26
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Add/remove all PhysicsControls even when a RigidBodyControl is present
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9 years ago |
NemesisMate
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8a058c61f1
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Changed LinkedList for ArrayList in rayTests
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9 years ago |
NemesisMate
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3b0e0766c5
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Oops!
|
9 years ago |
NemesisMate
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4cd424ad03
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Ordering physics rayTest returned list instead of reversing it.
Added raw results ray tests too.
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9 years ago |
iwgeric
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3ae3b0064e
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Remove static from method
Having the method static was causing javah to change the signature of the native method which caused compiling errors
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9 years ago |
NemesisMate
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513eedaea1
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Fixed a little bug I left on reversing the list :S:
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9 years ago |
NemesisMate
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2a44aa4aec
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Reversed raytest results when needed
In some cases, native-bullet returns the ray results on a reversed order so it leads to unexpected bugs.
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9 years ago |
Fadorico
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83b26be45a
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Combine result of both listeners to determine if the collision should occur
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9 years ago |
Fadorico
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ef626b0959
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Fixed group collision check in native broadphase
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9 years ago |
Paul Speed
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8b1ddbe60f
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First round of getting JmeCloneable implemented... added
support for Cloner to the controls that implemented cloneForSpatial().
Unused until spatial cloning is implemented.
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9 years ago |
NemesisMate
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5c1d442b00
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Missing getHeight present on jbullet
Well, I found that I'm using this on my code with jbullet but is not present on bullet version so here it is.
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9 years ago |
Paul Speed
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20f62cbd64
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Adding @Override to cloneForSpatial() methods in bullet lib.
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9 years ago |
Fadorico
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7628b0f9e3
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Fixed collision group listeners not being notified
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9 years ago |
MeFisto94
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e776967c23
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Reverted Changes and fixed it the way it was done in CapsuleCollissionShape (See Commit f836b26 )
"SphereCollisionShape: warn about scaling only if its not identity"
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9 years ago |
MeFisto94
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5064552905
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Fixes #373 - Faulty Loggings of a SphereCollissionShape when using native bullet
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9 years ago |