AudioNode: disable reverb by default

experimental
Kirill Vainer 10 years ago
parent b5d8fc2505
commit f8dd2542b1
  1. 2
      jme3-core/src/main/java/com/jme3/audio/AudioNode.java

@ -77,7 +77,7 @@ public class AudioNode extends Node implements AudioSource {
protected transient volatile AudioSource.Status status = AudioSource.Status.Stopped;
protected transient volatile int channel = -1;
protected Vector3f velocity = new Vector3f();
protected boolean reverbEnabled = true;
protected boolean reverbEnabled = false;
protected float maxDistance = 200; // 200 meters
protected float refDistance = 10; // 10 meters
protected Filter reverbFilter;

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