From f8dd2542b1d4c4e08f7d97e326814954b681041c Mon Sep 17 00:00:00 2001 From: Kirill Vainer Date: Sun, 3 May 2015 20:25:20 -0400 Subject: [PATCH] AudioNode: disable reverb by default --- jme3-core/src/main/java/com/jme3/audio/AudioNode.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/jme3-core/src/main/java/com/jme3/audio/AudioNode.java b/jme3-core/src/main/java/com/jme3/audio/AudioNode.java index c4dcfabf0..8664af6c7 100644 --- a/jme3-core/src/main/java/com/jme3/audio/AudioNode.java +++ b/jme3-core/src/main/java/com/jme3/audio/AudioNode.java @@ -77,7 +77,7 @@ public class AudioNode extends Node implements AudioSource { protected transient volatile AudioSource.Status status = AudioSource.Status.Stopped; protected transient volatile int channel = -1; protected Vector3f velocity = new Vector3f(); - protected boolean reverbEnabled = true; + protected boolean reverbEnabled = false; protected float maxDistance = 200; // 200 meters protected float refDistance = 10; // 10 meters protected Filter reverbFilter;