From f7db40695fca2383fd270e9fb579b5bac0c1b80c Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Fri, 26 Oct 2012 16:03:51 +0000 Subject: [PATCH] fixed javadoc in PSSMShadowFilter git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9904 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/core/com/jme3/shadow/PssmShadowFilter.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/src/core/com/jme3/shadow/PssmShadowFilter.java b/engine/src/core/com/jme3/shadow/PssmShadowFilter.java index 2e9256941..518477a5b 100644 --- a/engine/src/core/com/jme3/shadow/PssmShadowFilter.java +++ b/engine/src/core/com/jme3/shadow/PssmShadowFilter.java @@ -146,7 +146,7 @@ public class PssmShadowFilter extends Filter { return pssmRenderer.getLambda(); } - /* + /** * Adjust the repartition of the different shadow maps in the shadow extend * usualy goes from 0.0 to 1.0 * a low value give a more linear repartition resulting in a constant quality in the shadow over the extends, but near shadows could look very jagged