- re-add some depth func stuff from ios renderer (only stable branch)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@11048 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 11 years ago
parent 02841d4295
commit c8e6878b64
  1. 20
      engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java

@ -161,16 +161,16 @@ public class IGLESShaderRenderer implements Renderer {
} }
*/ */
// if (state.isDepthTest() && !context.depthTestEnabled) { if (state.isDepthTest() && !context.depthTestEnabled) {
// JmeIosGLES.glEnable(JmeIosGLES.GL_DEPTH_TEST); JmeIosGLES.glEnable(JmeIosGLES.GL_DEPTH_TEST);
// JmeIosGLES.glDepthFunc(convertTestFunction(context.depthFunc)); JmeIosGLES.glDepthFunc(convertTestFunction(context.depthFunc));
// JmeIosGLES.checkGLError(); JmeIosGLES.checkGLError();
// context.depthTestEnabled = true; context.depthTestEnabled = true;
// } else if (!state.isDepthTest() && context.depthTestEnabled) { } else if (!state.isDepthTest() && context.depthTestEnabled) {
// JmeIosGLES.glDisable(JmeIosGLES.GL_DEPTH_TEST); JmeIosGLES.glDisable(JmeIosGLES.GL_DEPTH_TEST);
// JmeIosGLES.checkGLError(); JmeIosGLES.checkGLError();
// context.depthTestEnabled = false; context.depthTestEnabled = false;
// } }
// if (state.getDepthFunc() != context.depthFunc) { // if (state.getDepthFunc() != context.depthFunc) {
// JmeIosGLES.glDepthFunc(convertTestFunction(state.getDepthFunc())); // JmeIosGLES.glDepthFunc(convertTestFunction(state.getDepthFunc()));
// context.depthFunc = state.getDepthFunc(); // context.depthFunc = state.getDepthFunc();

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