diff --git a/engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java b/engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java index 6bd05f9e9..74bace5e3 100644 --- a/engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java +++ b/engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java @@ -161,16 +161,16 @@ public class IGLESShaderRenderer implements Renderer { } */ -// if (state.isDepthTest() && !context.depthTestEnabled) { -// JmeIosGLES.glEnable(JmeIosGLES.GL_DEPTH_TEST); -// JmeIosGLES.glDepthFunc(convertTestFunction(context.depthFunc)); -// JmeIosGLES.checkGLError(); -// context.depthTestEnabled = true; -// } else if (!state.isDepthTest() && context.depthTestEnabled) { -// JmeIosGLES.glDisable(JmeIosGLES.GL_DEPTH_TEST); -// JmeIosGLES.checkGLError(); -// context.depthTestEnabled = false; -// } + if (state.isDepthTest() && !context.depthTestEnabled) { + JmeIosGLES.glEnable(JmeIosGLES.GL_DEPTH_TEST); + JmeIosGLES.glDepthFunc(convertTestFunction(context.depthFunc)); + JmeIosGLES.checkGLError(); + context.depthTestEnabled = true; + } else if (!state.isDepthTest() && context.depthTestEnabled) { + JmeIosGLES.glDisable(JmeIosGLES.GL_DEPTH_TEST); + JmeIosGLES.checkGLError(); + context.depthTestEnabled = false; + } // if (state.getDepthFunc() != context.depthFunc) { // JmeIosGLES.glDepthFunc(convertTestFunction(state.getDepthFunc())); // context.depthFunc = state.getDepthFunc();