- re-add some depth func stuff from ios renderer (only stable branch)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/3.0final@11048 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
nor..67 11 years ago
parent 02841d4295
commit c8e6878b64
  1. 20
      engine/src/ios/com/jme3/renderer/ios/IGLESShaderRenderer.java

@ -161,16 +161,16 @@ public class IGLESShaderRenderer implements Renderer {
}
*/
// if (state.isDepthTest() && !context.depthTestEnabled) {
// JmeIosGLES.glEnable(JmeIosGLES.GL_DEPTH_TEST);
// JmeIosGLES.glDepthFunc(convertTestFunction(context.depthFunc));
// JmeIosGLES.checkGLError();
// context.depthTestEnabled = true;
// } else if (!state.isDepthTest() && context.depthTestEnabled) {
// JmeIosGLES.glDisable(JmeIosGLES.GL_DEPTH_TEST);
// JmeIosGLES.checkGLError();
// context.depthTestEnabled = false;
// }
if (state.isDepthTest() && !context.depthTestEnabled) {
JmeIosGLES.glEnable(JmeIosGLES.GL_DEPTH_TEST);
JmeIosGLES.glDepthFunc(convertTestFunction(context.depthFunc));
JmeIosGLES.checkGLError();
context.depthTestEnabled = true;
} else if (!state.isDepthTest() && context.depthTestEnabled) {
JmeIosGLES.glDisable(JmeIosGLES.GL_DEPTH_TEST);
JmeIosGLES.checkGLError();
context.depthTestEnabled = false;
}
// if (state.getDepthFunc() != context.depthFunc) {
// JmeIosGLES.glDepthFunc(convertTestFunction(state.getDepthFunc()));
// context.depthFunc = state.getDepthFunc();

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