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@ -54,6 +54,34 @@ public interface GL3 extends GL2 { |
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public static final int GL_TEXTURE_SWIZZLE_B = 0x8E44; |
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public static final int GL_TEXTURE_SWIZZLE_G = 0x8E43; |
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public static final int GL_TEXTURE_SWIZZLE_R = 0x8E42; |
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public static final int GL_R8I = 33329; |
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public static final int GL_R8UI = 33330; |
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public static final int GL_R16I = 33331; |
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public static final int GL_R16UI = 33332; |
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public static final int GL_R32I = 33333; |
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public static final int GL_R32UI = 33334; |
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public static final int GL_RG8I = 33335; |
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public static final int GL_RG8UI = 33336; |
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public static final int GL_RG16I = 33337; |
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public static final int GL_RG16UI = 33338; |
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public static final int GL_RG32I = 33339; |
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public static final int GL_RG32UI = 33340; |
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public static final int GL_RGBA32UI = 36208; |
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public static final int GL_RGB32UI = 36209; |
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public static final int GL_RGBA16UI = 36214; |
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public static final int GL_RGB16UI = 36215; |
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public static final int GL_RGBA8UI = 36220; |
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public static final int GL_RGB8UI = 36221; |
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public static final int GL_RGBA32I = 36226; |
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public static final int GL_RGB32I = 36227; |
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public static final int GL_RGBA16I = 36232; |
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public static final int GL_RGB16I = 36233; |
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public static final int GL_RGBA8I = 36238; |
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public static final int GL_RGB8I = 36239; |
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public static final int GL_RED_INTEGER = 36244; |
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public static final int GL_RG_INTEGER = 33320; |
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public static final int GL_RGB_INTEGER = 36248; |
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public static final int GL_RGBA_INTEGER = 36249; |
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public void glBindFragDataLocation(int param1, int param2, String param3); /// GL3+
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public void glBindVertexArray(int param1); /// GL3+
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